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The Laser Guide to Video Games |
Galaxian (Atari 5200 / 800XL - Atari - 1982)
At first glance, it might be tempting to dismiss Galaxian as nothing more
than a generic Space Invaders clone. The enemies fill the top of the screen
in a somehwat rigid formation, marching back and forth across your line of
fire in a relentless assualt. Your ship is constraining, firing only a
single shot into the battle with no other offernsive capablities. Movement
is likewise limited, giving you the option of moving only left and right,
with no power-ups in sight. This wouldn't be that impressive except for the
fact that the enemies diverge from their marches and glide downward, taking
their attack directly at your position, flinging massive waves of bullets at
you in the process. Acting in your favor, there's a sporadic episode where
the enemies can pause for a moment, giving you time to escape their line of
fire. Your ship doesn't offer anything elaborate, you have only your skills
and reaction-time to survive as long as you can. Each stage completed gives
you another flag to hang on-screen, appearing on the lower-portion of the
playfield as a secondary indicator, beyond the basic scoring, that marks
your progress in a unique manner.
Surgical precision in shooting games isn't usually the case in classic
titles. but Atari's seminal edition of Galaxian requires just such a skill
in order to succeed. You need to slide beneath seemingly endless waves of
opponents as they drop prodigous numbers of shimmering bullets at you. Since
you have no way of blocking these attacks, evasion is your only strategy.
Its relatively simple in practice, but in-game, locating a safe spot in the
split-second between waves isn't nearly as easy as it sounda. There's little
room for error, especially in the later stages which gives you little
breathing room between attacks. As you expect, Galazian's scoring system
rewards more daring players, since opponents that are diving reward players
with more points, the added difficulty in shooting down these is enhanced
when you shoot one of the yellow aliens, which can burst into the classic
Atari Fuji logo for a brief moment before disappearing. This is relatively
simple to accomplish early on, but later stages become exercises in pure
survival where your primary objective isn't to beat the game, but to survive
Galaxian's onslaught as long as possible.
Playing through the gane is made more enjoyable thanks to its polished
design and presentation. Instead of a static background, the Atari computer
and 5200 editions offer a beautifully scrolling background where twinkling,
shining stars light up the playfield. Even the menu screens and text between
stages shares this aesthetic, giving the game a futuristic, appealing
consistency that's different than the arcade, but makes for a uniquely
enjoyable experience. Enemy formations also festure exceptional animation,
with the colorful ships and detailed renderings offering sharp,
brightly-hued opponents that glide across the screen with rare smoothness
and consistency that's hard for other systems to duplicate. Sterling sound
effects, the gliding woosh of the intruders adds to the drama, making the
gameplay feel that more urgent. A unique signature call and memento between
stages and at restarts enhances Galaxian with a unique audio cue that brings
the action to the forefront. In-game sound effects gives the action an
appropriately thumping, yet unrelentingly consistent rhythm that helps to
keep the player excited and motivated, without becoming tedious or
redundant. A gradual ratcheting up of intensity is compllmented by the
straight-forward soundttacks that brings an unwavering pace to the action
without overwhelming it. Sporadic periods of rest are punctuated by bursts
of intense battles. punctuated by the screeching wails of your opponents who
dive at you relentlessly. In total. Galaxian's audio and visuals are
effective and bring the arcade game to life vividly on both machines,
despite not achieving arcade-accurate perfection.
Refining a robust, unique style while maintaining the essence of the
original games isn't an easy balance, but Atari's programmers did an
excellent job in achieving just such a feat. This is only enhanced by the
game's smooth, intuitive controls. Since both translations are almost
completely identical, the differening controls offered by the systems mark
the only significant departures between the two systems. The Atari 5200's
analog joysticks are particularly well-suited to the task, offering a smooth
sense of motion that gives the player an excellent sense of freedom despite
the limited range of movement. This also applies to the 800XL & home
computer edtions that benefit from the added precsion enabled by using a
standard joystick controller. You almost feel like you're gliding through
the waves, there's little of the stuttering halts that plague many shooter
games of its genre. Instead, players are treated to a fluid control scheme
that's instantly accessible with an immediately recognizable interface.
As a basic arcade port, there's litle in the way of flourish or
enhancements. This edition instead delivers a highly-tuned and entertaining
conversion. It's solid stucture and implementatiom make it a quick learn for
most players, while delivering depth and nuance that will keep them coming
back repeatedly to reach higher scores or challenge the game's latter
levels. Several levels of difficulty allows players to skip ahead to harder
portions but novice or older players might want to start off in the lower
challenges, in order to warm up or get the hang of things. Still, it
shouldn't take most players long to master the basic techniques and
strategies. Mostly, this involves more defense than offense, which isn't
immediately obvious, but suprisingly effective. Swerving around waves of
bullets is a mainstay of this straightforward conversion, but the undeniably
appealing gameplay comes to the fore once you master this technique. Once
you've achieved a consistency on this areas, you can concentrate on the
enemies themselves.You can time your shots and get out of their way
intuitively. Opposing ships will disappear rapidly once you begin chaining
hits together successfully, which allows you to clear stages, add points and
earn flags in quick succession. You won't need a lot of practice to get the
flow of Galaxian's basics, but mastering the skills for sustained battles
will challenge playes' concentration and endurance.
- Michael Palisano
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