Monster Smash
(Atari 800XL. - Datamost - 1983)
The most surprising thing about Monster Smash isn't the consistency and
high-quality, its that the game isn't better known. Released alongside
countless other titles during the arcade-game peak, this fast-action,
reflex-centric game stands out due to its charming visuals, solid play
mechanics and gameplay that quickly reaches a relentless pace. Monster Smash
has a mixture of skill and action that comes fast and frenetic. It features
most of the familiar elements that you'd expect to find in a quality action
game but the implementation is excellent, creating a memorable experience
that sticks with you. Things start off promisingly with an elaborate opening
music score based on a famous horror-movie theme. Its richly textured sounds
are a pleasant surprise, effectively setting the stage for an impressively
polished experience. It sets the stage for the surprisingly entertaining
game to follow. Before you begin, you can choose which level to start of
with, earlier stages are good for practicing or warm-ups while the faster,
trickier stages are good if you want things to begin at a frenetic pace
right off the mark. No matter where you choose to begin, Monster Smash's
pick-up-and-play controls make it easy to start playing without much effort or
excessive
thought. Its accessible structure and mechanics follow this traditional
gameplay formula with superb execution that quickly draws players into the game
and doesn't let go. It
features a compelling mechanic that keeps the difficulty increasing
gradually until it reaches a peak when you reach its later stages.
Monster Smash defines early-80's arcade aesthetic with a bright contrast
between its largely black backgrounds and its primary-colored gameplay
elements creating an easy demarcation that's easy on the eyes. The game
flows smoothly at a consistent frame-rate with fluid animation that makes it
easy to play. The surprisingly charming visuals and smooth animations make
for an unusually enjoyable game. It comes to life vividly thanks to its
humorous character designs and silly approach making for an entertaining
title. The straightforward grid-design of the layouts make the action
easy-to-follow, without the clutter associated with later games. A
relatively good control scheme allows you to smash either one or both sides
at the same time, using the half-approach means the graves crash down
slightly faster, but you needn't worry about the timing here since the
gameplay moves quickly for the most part. While the in-game sound effects
are fairly decent, they aren't nearly as elaborate as the opening theme.
Its simple gameplay mechanics can be deceptive, there's a surprising amount
of strategy involved that's impressive for its surprising depth. You control
the gates of a cemetery and have to crush an assemblage of creatures that
arrive horizontally and vertically. Releasing the fire button causes the
gates to come crashing down on them, with the right timing which earns you
points. At first, its relatively easy to get them, but as the stages
unfold,. the monsters move ever faster, making rheum that much harder to
destroy. Most of the creatures run across the screen in single form at
first, but later on the come at you in multiple, and waves come ever faster,
making them harder to crush. Getting the hang of the game's timing and
anticipating their arrival is the key strategy to succeed in the game. You
have to time your crushing maneuvers a split-second ahead of time, or
they'll slip by under your watch.
This streamlined arcade-style approach offers little in the way of
distraction. You're rewarded for fast reflexes, concentration and endurance.
The basic strategy is to dispatch all the monsters before they can escape
the graveyard. You can lose up to ten of them before the game ends, and
there's no going back if one of them gets loose, so you can't make too many
mistakes if you want to reach a high score. It's surprisingly challenging at
the later stages and its replay value is what makes it so appealing. The
gameplay isn't overly complicated but remains compelling - its simple
mechanics seem to be the key to its appeal. You can play multiple rounds
without getting bored. The increasing speed, higher point values and new
enemy types keep things from getting stale. Its simple structure makes it
easy to go for another round and try and beat your high score. Latter stages
introduce different enemy types including eggs that roll across the screen.
These have to be hit twice in order to win, not as easy as it sounds since
they arrive towards the end of the paths later on, giving you less leeway to
anticipate their moves. This is especially true with the egg-enemies that
require two hits to defeat. requiring split second reflexes to defeat. It
takes some practice until you get the hang of things, but once you get into
the flow, Monster Smash becomes much more enjoyable. To reach that status,
you need to practice and really concentrate, mistakes early-on can cost you
later, giving you very little breathing room.
The action quickly retches up to pressure-cooker speeds, and you probably
won't be able to keep up with the later stages at first. Keeping up with the
multiple foes onscreen requires some dexterity and good reflexes, but you're
rewarded with a highly-entertaining and polished arcade-style game that's
surprisingly fun and polished. Its not the most elaborate game you'll ever
play, and lacks the power-ups, special effects and enhancements expected in
modern games, but its basic arcade simplicity is what helps to maintain
Monster Smash's appeal. While its not excessively flashy or elaborate, it
successfully represents the hallmarks of classic game design. The
straightforward game mechanics remain appealing, with instantly-accessible
design and play. Monster Smash is a relatively obscure title. but one that's
definitely worth seeking out. Its certainly a fun little arcade game with
smooth controls. straightforward play mechanics and solid visuals. Its
entertaining and challenging with just enough strategy to keep the
replay value high making it a classic example of what can be considered a
traditional arcade game.
Be One With Fun
This cool game holds a special place in my memory, since it was the first
floppy disk software title I received with the seminal Atari 800XL for my
birthday. I vividly remember feeling transfixed by its then-shockingly long
and elaborate introductory theme song based on the early 1960's popular
music hit "Monster Bash" recreated brilliantly by the 800XL's
brilliant Pokey sound chips, representing quite an aesthetic and technical
achievement for its time. This unassuming yet fantastic game holds up
remarkably well due to its straightforward yet challenging mechanics, with
require you to balance flipping the graves while watching the various
monsters to get the timing just right. Recent playthroughs reveal a title
that's still enjoyable after all this time. Early levels are slower and
simpler and resemble practice sections. Once you pass these introductory
sections, the true challenge lurking within Monster Smash comes to life and
its later stages remain quite challenging and intense, though still
accessible and enjoyable thanks to the smooth frame rate and cool animations
of the creatures. My eyes can't really find any fault with it, since Monster
Smash lives up to the classic games' formula of 'easy to learn, hard to
master' in disarming fashion. Still has that 'Just One More Game' feeling
that keeps you playing a series of games for extended sessions. Challenging
yourself to beat your own high scores is fun and extends the replay value
significantly.
On a side note, replaying this personally resonant classic game inspired a
bit of collecting binge, I added several Datamost titles to my collection,
namely Mr. Robot, Super Bunny, Ankh, Night Raiders, and O'Riley's Mine.
Adding these to my existing Datamost library of games including Night
Raiders and Tail of Beta Lyrae made this library for an veteran player.
These Datamost games share a certain style and approach that's still
pleasing after all these years. Monster Smash is still the first and most
memorable to me but all these related titles are cool. My Datamost library
is kind of an emotional centerpiece while, somewhat objectively,
representing fun and entertaining portion of my sentimentally resonant
game collection I am happy to have a nice collection of their titles.
Monster Smash was a fantastic start to my 800XL adventure, that still
continues as you can tell. Datamost's releases are consistently high-quality
games as well and mark a treasured piece of my classic Atari computing game
play memories.
- Michael Palisano