|
Konami's superb Metal Gear Solid 3: Snake Eater represents an innovative installment for the series. Snake's must traverse natural environments that open up entirely new strategies to the game. The structure and interface is similar to previous titles, yet the outdoors setting gives MGS3 a very different feel. MGS implements sophisticated combat and camouflage systems that add a new dimension of strategy to the gameplay. The coherent quest and fast pace makes Snake Eater much more engaging throughout with realistic environments that seem come alive with various creatures. Join us as we go undercover and find out why MGS3: Snake Eater sophisticated mix of action, stealth and, cunning make it another landmark in the series' evolution. Set in the 1960's at the height of the cold war, Metal Gear Solid 3: Snake Eater allows players to discover the origins of Solid Snake and many of his adversaries. Players familiar with previous MGS titles should find many similar elements this time around, along with a few interesting twists that keep the gameplay fresh. The standard in-game interface is still here, with basic inventory management controlled using the two shift keys. This allows Snake to change weapons and gadgets during the game. Players will also find a less developed version of the Codec they can use to communicate with other characters or save the game and is once again accessible using the select key. These basic systems operate in a similar manner to the previous titles, but there is now a new twist in the form of a new Survival sub-menu. Pressing on this key allows you to access Snake's backpack that contains his medical equipment. Using this, the player can heal snake from a variety of injuries including bites, burns and gunshot wounds. Snake can also enter this menu if he's poisoned by getting bitten by an animal or other wildlife. This is surprisingly intuitive system adds a lot more depth and makes for a more authentic experience that makes you feel like you are in the wilderness as well. It seems like a superfluous feature at first, but adds more realism to the gameplay. Players simply apply the medical supplies such as ointment and bandages to the affected areas, indicated by large circles. Once he's fixed himself up and recovered from his injuries, he can also perform other tasks from this menu as well. In addition to medical emergencies, Snake can use the Survival menu to access food, change his fatigues and manage his items. This is part of the game's new camouflage system where what Snake wears is as important as what he does. Each outfit has a different effect on Snake's visibility, and the key is to select the right outfit that allows him to blend in with the environment. His camouflage effectiveness is displayed in game as a percentage onscreen. This indicator changes depending on Snake's location, whether he's standing or crouching, and the overall density of the environment. Snake can also change into other outfits, such as a scientist's lab coat to avoid detection in lab environments, for example. Snake's appearance can alert guards to his presence, but they'll also be able to hear him if he makes too much noise so you need to be careful when sneaking around. When the guards are alerted to his presence, Snake can evade their capture by staying undetected for a time, when a countdown clock appears onscreen. If he's spotted or makes direct contact with a guard, they'll call in reinforcements, which makes his job even tougher. While going through each mission undetected is usually the best way to go, there are instances when combat and fighting are unavoidable.
One of the biggest changes in Snake Eater that differentiates it significantly from previous titles is its use of natural environments. In previous games, Snake could only hide in the shadows to escape detection. In Snake Eater, he can use the forests and lakes to his advantage. For example, he can now climb up trees and hide from roaming guards, or use overgrown grass as cover. Snake's also been given an upgrade in his swimming skills, allowing him to dive into lakes, rivers and ponds effortlessly. This added dexterity gives him more moves but Snake has to worry about natural foes now, since the forests are teaming with animals who are very much alive. The forests have many snakes that will attack and bite you if you get to close to them. Once bitten, their venom will gradually weaken Snake, until it kills him. However, these creatures aren't just opponents, when Snake shoots one of them, they turn into food which he can collect as rations that he can eat. Snake also has to worry about other foes such as crocodiles when he's traveling through swamps and bats when he's in caves. The more natural environments also offer other challenges. Each area's varied terrain and uneven layouts makes Snake Eater a much more unpredictable game. As you walk through these areas, you'll also have to worry about hidden traps and landmines, which can cause significant damage if you aren't careful.
There can be little doubt that Hideo Kojima's previous Metal Gear Solid set new standards of visual realism when they came out on the PS1 and PS2, but MGS3 tops them both in terms of realism and beauty. While other games have gone around the edges in creating realistic natural environments, MGS goes further, creating what feels like an entire ecosystem. The richly detailed levels feel very much alive as trees sway in the wind, leaves rustle and sun glistens through to the ground. There's a surprising amount of variety in the environments that range from dense forests, to swampland to dark claustrophobic tunnels. What's even more impressive is how these environments recreate the natural world. Bodies of water react realistically and are well stocked with a variety of fish. The many characters move realistically throughout with impressive character modeling giving them a lifelike appearance. Each environment is filled with a remarkable level of detail with even the smallest objects showing a great amount of care was taken. MGS3's weather effects are likewise impressive with rain, snow and sun each lending the worlds a unique look. Snake Eater's nearly flawless production values are smooth and seamless, creating a cohesive world where every object feels authentic and appropriate to the era. This is extremely important, since the game's 1960's motif would shatter if you saw a cel-phone or a modern PC in a corner somewhere. The stylish character design and renderings give each character a unique visual look that lends each of the bosses their own traits, making each confrontation feel distinct from one another. Adding to the game's sense of urgency is the cinematic approach that's far more sophisticated this time around. While some of the cinemas are long, they don't drag on endlessly like they did in the first game. Instead, they're used to add drama to battles or move the plot forward. This is a much better approach than the extended lectures that marred MGS2. MGS3's epic score was written by MGS veteran and film composer Harry Gregson-Williams and punctuates the action perfectly, adding to the cold-war tension while staying within the parameters of previous music heard in the series. The game's sophisticated engine pushes the PS2 to its limits, creating one of the best-looking titles on any platform to date.
While many gamers worried about where the series was headed after the second half of MGS 2 unfolded, Snake Eater goes a long way in re-establishing the game as one of the premier franchises. The two gameplay enhancements, Close Quarters Combat and the Survival system add depth, but aren't cumbersome. Changing the setting from indoors to outdoors and the time period from the future to the height of the cold war makes for a more grounded experience that feels much more believable this time around. Snake Eater's plot has also been streamlined, so despite the fact that its a longer game, it seems to move by much quicker. From a visual standpoint, MGS3 sets another high water mark with seamless production values and richly detailed natural environments that make it one of the best-looking titles to date on any current generation platform. Despite being set in the past, this is forward looking installment more than lives up to the high standards set by previous games. In fact, some elements exceed them in many regards with a more sophisticated, down to Earth approach. Metal Gear Solid 3: Snake Eater is an enormously satisfying yet challenging title that will keep you engaged for many hours and comes with our highest recommendation for any fan of Solid Snake and the stealth-action genre.
> Related Reviews
|