Arcade
style action and free roaming
gameplay are two hallmarks of Spider-Man, the latest PC release from the
ingenious game designers and publishers at Gray Matter and Activision.
Once again, our favorite wall crawling, web slinging superhero must
battle the likes of such infamous comic book villains as the Vulture, Scorpion,
and Dr. Octopus in order to save the day in his beloved city of
New York
. With a powerful 3-D
graphics engine, an easy set of controls to learn, and a game script that seem
to be right out of an issue of our arachnid hero’s own comic book, Spider-Man
will enthrall and entertain both the casual and hardcore Marvel comics reader
and gamer alike.
The popularity of comic book superheros has never been greater than it is today.
Within the past few years, we’ve seen some of the industries greatest
franchises come to life and flourish on the big screen, television, and of
course within the gaming world. Following on the footsteps of the big screen
2000 blockbuster release of X-Men, Spider-Man the movie will be hitting theatres
across the nation by May of next year, and fans of the wallcrawler are counting
down the days in anticipation. Of course, gaming companies are keeping all of
this in mind, finding ways to satiate the hungry souls of Spider-Man fans while
they wait out the web-heads big screen debut. Activision has jumped to the lead
by releasing Spider-Man for the PC, a rehashed and updated version of the
popular Playstation game of the same name. On store shelves now for the
Holiday
season, Spider-Man proves to
be a game of high caliber all around, giving adventure/action gamers the rush
they need without sacrificing the core of what makes the Spider-Man comics and
characters so unique and entertaining.
Developed by Gray Matter productions, Spider-Man is a top-notch 3-D
action/adventure title that has the feel and style of an arcade game. More than
that, the storylines and writing seem to jump right out of the pages found
within any of the various comic book incarnations of our ‘Friendly
Neighborhood’ web-slinger. The
base premise of the game follows the escapades of the wallcrawler, who has been
framed by a look-alike during a recent rally held by the now supposedly reformed
super-villian, Dr. Octopus. Spidey must not only figure out why he’s the
target of a smear campaign (and a burgeoning mystery), but also keep clear of
the multiple law enforcement agencies out to take him down and while still
trying to keep the city safe from its usual bunch of thugs and nasties. During
the course of his investigation into this unfolding mystery, the web-slinger
will also come across some the of the cities more colorful criminal denizens,
including such Spider-Man nemesis’ as the Rhino, Vulture, Scorpion, the
Lizard, and even Venom. Its days
like these that Spidey wishes he’d just stayed in bed.
Marvel Comics has put their own 2 cents worth of ideas and knowledge of the
Spider-Man character directly into the production and development of the game
itself. From the initial load and play this fact is evident, with the classic
1960’s animated Spider-Man TV theme song playing over the Game and Control
options screen, to the opening game voiceovers of Spider-Man’s creator
himself: comic guru, Stan Lee. Each part of the game plays as a self-contained
‘issue’ of Spider-man, complete with its own specialized comic book cover
art, which can be viewed later on in the game via the menu. All characters found
within the game, both superhero and supervillian (and there are plenty of each),
are highly detailed and articulated thanks to the use of Neversoft’s graphic
model engine. This is only accentuated with the highly accurate artist
renderings for each of the main players within the game, including Spider-Man
himself, Scorpion, Daredevil, and the plethora of other Marvel characters that
make their appearance throughout the game.
Spider-Man’s
gameplay is unique among action/adventure games yet fits extremely well with the
whole concept of this particular super-hero. Based around a task/goal system of
orientation, Spider-Man has many game qualities that are similar to other
arcade/action titles. In order to progress, you must rescue civilians, battle
super-villians, solve complex puzzles, etc.
Combat is of course a common theme throughout the game, allowing players
to utilize multiple moves and combinations of punches, throws, kick,
web-slinging, and other familiar themes found within the Spider-Man comic books.
There’s even an extremely detailed tutorial system that can walk you through
the basics of Spidey’s combat and movement systems (which actually aren’t
that hard to pick up on your own). But what really gives this game its
uniqueness is the way you can tackle these obstacles. With a free-roaming
approach, the developers at Gray Matter let the player choose how he or she will
progress through the situation at hand. This is especially evident during the
massive cityscape adventuring that Spidey moves through quite often. For most of
the in game levels, more than one path can lead to eventual completion and
victory: a nice added bonus for
replayability.
Overall, Spider-Man is a solid game, both entertaining and exciting. Fans of the
Spider-Man mythos will really love the time, effort, and detail that the
developers of the game went into in order to make this game feel like an episode
of the Spider-Man animated tv show, or an episode of the comic books:
all of the characters, places, and events have the true Marvel attributes
within them. The only drawback found
within the game were certain control issues with Spider-Man himself, especially
during wallcrawling movements and the like. Being upside down or traveling
vertical on smaller areas were extremely difficult in the navigation department
With practice, however, this became less of an issue for the most part, but
still something that needs to be addressed in future releases with this
particular hero franchise.