Namco’s Tekken 4 has to rank as one of the
most-anticipated PS2 titles of the year. While it doesn’t radically change the
formula, fighting game fans should love all the changes such as walled arenas
and graded floors that keep things interesting. Typically manic gameplay has
returned, with the massive combos and crushing speed players have come to
expect. Tekken 4 also sports an improved graphics engine that marks huge
improvement from the previous games. This is a solid step forward for Tekken,
but is it enough? The Laser finds out if these changes enough to keep up with
the advances the other major fighing series have made.
Even
though it’s been one of the longest-running and most popular fighting series
on the market, Tekken has never received the respect that other series get. The
knock against Tekken is that it’s just a mindless button masher, with little
in the way of depth in its gameplay. This was true to some degree with the
earliest installments, but the last few installments were really excellent.
Namco has worked hard to change this perception, so while on the surface, it may
seem to be more of the same, major changes, tweaks and new features have been
added to make Tekken 4 easily the deepest and most satisfying in the series to
date. Featuring both minor and significant changes, the gameplay is still
familiar enough that veterans can jump right in. Set 20 years after the
original, it’s surprising that most of the cast from the original games
returns, though they look a little older now. For example, Law has grown facial
hair, while Paul looks a little older. Unfortunately, Heihachi also returns, as
do some of the lamer characters. Luckily, the giant pandas seem to be a thing of
the past this time around. Surprisingly, it’s the new characters who seem to
be the weakest entrants in the latest King of Iron Fist Tournament because they
lack the style and pizzazz of the original cast.
Tekken 4’s gameplay and controls feel very familiar. In fact, the game plays a
lot like the previous titles in the series, though there are some subtle
differences that should shift your strategies a little bit. Despite featuring 9
modes of play, 4 new characters, and improved graphics, the biggest change comes
in the structure of the levels, which now have breakable objects, graded floors
and walls, which significantly changes the strategy behind the game. This makes
it possible to block in an opponent and finish them off, as in Dead or Alive
while the graded floors and makes the high, medium and low attacks much more
important. This definitely keeps the gameplay fresh, while retaining many of the
classic Tekken moves.
Contrary
to the series’ reputation as a mindless button masher, Tekken 4 has a
surprising amount of depth and strategy. While some players will find the
standard four-button layout limiting, you can configure the buttons to your
liking, adding single touch combos to your arsenal. As always, the game play is
much improved if you’ve invested in arcade joystick, but Tekken 4 still plays
well with the d-pad. It’s still easy to get into, but there’s a lot more
underneath, especially when you factor in the combos, throws, chains each
character’s unique attack styles. These strengths and weaknesses, differing
attack styles and combos makes things interesting. Playing as different
characters really helps you appreciate these differences, with some characters
having stronger kicks, and some who are better at punching.
There are also innovative moves implemented for the
returning characters, which should please veterans such as new kicks and throws,
though there’s still an excellent balance between the characters. As usual,
when you’re knocked down, you can perform a quick attack when you get up,
which is pretty cool. You can also put an opponent off guard by changing your
position, a process which has been vastly improved since Tekken Tag Tournament.
Most attacking moves remain tied to the series famous multi-string combos.
Tekken 4’s depth really becomes evident when you factor in throwing a and
blocking maneuvers as well, which makes mastering the game require more than
hitting buttons at random. Tekken’s trademark fast & frenetic gameplay
remains largely intact with this new installment, which means most battles are
over quickly. As is the tradition of the series, most matches are games of
momentum. Once you string together a devastating series of attacks you seriously
deplete the opponents’ energy bar, leaving them little room to recover.
While it’s not as deep as other fighting games in
terms of moves, there’s still plenty to like abou the game. There are nine
different modes of play including Story, Time Attack, Arcade, Team and Vs.
modes. Story mode is the most interesting and provides the player with a strong
motiviation to keep playing. Time Attack challenges you to off a series of
opponents as quickly as possible. There is also a straight-forward Arcade mode
which is cool when you want to blow off steam in a quick match. These modes are
all nicely tied together and add more to the experience. Tekken 4 also has some
quite useful training and practice modes, which allow you to refine your
strategies in a safe environment. This single player modes is excellent and
allows you to concentrate on your timing, skill and overall technique and should
make you a better player overall. A big help is that these modes display the
name of the move and the damage percent on screen when you perform them, which
is a cool feature other games have utilized.
One
area where the series has never taken much criticism is in its interface, which
makes the game easy to play for novice and elite players alike. Tekken 4’s
controls are excellent, and have been so fine tuned at this point that you’d
expect nothing less than tight and responsive inputs that make performing moves
a breeze. There’s a good flow to each battle as you gain and lose the edge
with each attack. You can adjust the difficulty, but the opponents’ AI is puts
up a surprisingly difficult challenge. A new version of the classic Tekken Force
mode where you attack opponents in a scrolling adventure reminiscent of Final
Fight, then face a final boss. While you only start with a few characters, more
become available as you win complete various modes, with more than 20 available
in all. There are also other cool features and you can unlock other hidden
surprises such as extra costumes later on. While this is cool, it’s not as
clever as Virtua Fighter’s Kumite mode and once again Namco is following the
leaders, instead of coming up with new ideas. Still, it’s a decent game that
should satisfy most fans of the genre with solid action and fighting.
Tekken 4’s graphics and presentation are excellent
and you’ll immediately notice the improved visual appearance of the game. In
addition to featuring breakable objects and walls, there are now rising floors.
This is implemented beautifully and adds to the realism of the arenas. The look
of the characters has been vastly improved, with upgraded models used to make
their movements and motions appear even more lifelike, and bigger. Subtle
effects such as realistic cloth movement, facial expressions and muscle
structures make for some stunning character models and make for a vastly
improved aesthetic experience. The fighting takes place in both in-door and
outdoors environments. When you fight indoors, in levels such as malls, airports
and other urban areas, you’ll see silky smooth lighting effects. The outdoor
arenas look fantastic with excellent sand and water effects. The level of detail
is quite impressive throughout and the lack of the dreaded aliasing effect only
adds to the smooth production values making Tekken 4 easily the best looking PS2
fighter to date, outclassing Sega’s jaggie-intensive VF4 with a smoother,
cleaner appearances. It’s not quite as stunning as Dead or Alive 3, but that
game was done on different hardware, so that’s not a fair comparison.
The visual polish is all fantastic and really takes advantage of the PS2, but
how does the game itself play and does it have the depth to keep the replay
value high? The answers are surprisingly in the affirmative on both counts.
While it’s not as innovative as some other titles, Tekken 4 delivers a solid
gaming experience. It doesn’t have the extensive mode selection of other
titles, but the game delivers the intense action players have come to expect in
a tight and refined package of thumb-candy. The adjustments and additions to the
gameplay might seem minor in isolation; players who are intimate with the series
should definitely appreciate them. It’s a satisfying title that fans of the
series should enjoy immensely, especially after the relatively disappointing
Tekken Tag Tournament. While Tekken 4 isn’t perfect, it goes a long way in
making up for that previous titles’ shortcomings. It does everything a true
sequel should and has an excellent fighting engine with a surprising amount of
depth. With many different modes, hidden characters and challenging gameplay,
this is an excellent installment in the series and is highly recommended for the
fans.