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Still waiting for that copy of Warcraft III to hit the shelves of your favorite video game store? Tired of replaying those same old and stale RTS titles that are slowly collecting dust on your shelves as well as taking up valuable hard drive space? Perhaps you're just looking for something a little bit different to add to your gaming retinue? If even one of these scenarios happen to describe your gaming habits as of late, then you might want to sit down and give one of Ubisoft latest releases Warlords: Battlecry II a test run on your PC gaming system. Combing elements of tried-and-true fantasy RTS gaming with a fresh set of units, weaponry, and hero characters, Battlecry II undeniably stands out in the realm of strategy gaming. Though the genre of RTS gaming continues to gain strength and popularity in the eyes of both the consumer and publisher in the highly contested world of computer gaming, it seems that quantity continues to overshadow quality. For every 10 strategy games that hit the shelves each year about half fall to the wayside due to bad design structure, unoriginality, or any other number of problems. With that in mind, Warlords: Battlecry II, the latest game from the designers at SSG, may not be the most original title on the market, but in the end saves face by adding some of the most comprehensive character, building, and unit designs to hit a fantasy styled RTS title in quite some time.
Adding a bit of RPG to the gameplay, the designers of Battlecry II have also implemented a progressive hero development system that can help players define their armies as the game continues. Utilizing skill and experience points, players can set specialty traits in their hero units, ranging from base character classes (warriors, mages, etc.) allowing for future development of other factory created in-game units. Players can also tailor their hero units attributes, giving them better abilities with combat, spell casting, repairs, conversion of enemy structures and mines, troop morale, and even health regeneration and stamina. The RPG aspect of the game also includes such specialty weapons, armor, and other fantasy personal devices that can be acquired by heroes and used in game (such as magical armor, weapons, and the like). The single player campaign version of Battlecry II contains 4 modes of play (including Normal, Ironman, Bronzeman, and Tinman) that change the goals, XP allotment, and character scenarios that make up a given map. Unlike other RTS fantasy games, single player maps found in Battlecry II also contain randomly generated elements that can also affect the overall gameplay, including 12 'Victory Condition' elements that can randomly pop up during the loading process of a map, adding a nice twist to the tactical aspects of the game. These include an 'Assassination' condition, forcing players to eliminate hero's in order finish; 'Raze Fest' where the goal is to destroy as many enemy building as possible within a 30 minute time limit; 'King of the Castle', where the player must be the first to build a level 5 keep; and the popular 'Battle of Titans' condition, where players have access to all-powerful level 50 hero's. The single player game also contains a random map generator that throws in field attack scenarios against a players held territory, forcing players into combat scenario's that all less than ideal in order to successfully defend and keep a previously held portion of territory on the main map. Two other notes that are worthy of interest on the single player campaign: most enemy structures and buildings can be converted for a players own use, allowing you to create an command units that would normally only be for use with an enemy army. Players can also join in on side quests and adventure (in the grand style of RPG gaming) that allow them to gain more XP points and off map buying points that can be used on subsequent maps.
As a whole, Warlords: Battlecry II turned out to be quite a bit more interesting of a RTS game that we initially thought it would be. Though the graphics are a tad bit dated (along with the old school 2D graphics engine) the gameplay itself was outstanding. This was due to the fact that over 12 different races are available to play, each with a ton of their own unique units, base structures, and abilities. This in turn adds an extreme amount of replayability to the game, giving Battlecry II more bang for your hard earned buck. C&C: RenegadeYuri's Revenge World War 3 Capitalism II Destroyer Command Jedi Knight II
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