The
controversial company known as Bleem has delivered on its promise to bring PS1
titles to the Dreamcast in emulated form under the somewhat clever
“Bleemcast” moniker. This comes after many years of legal wrangling between
it and Sony. Unfortunately, this emulation package may be a case of too little,
too late to save the console, or it seems Bleem itself as the company has
recently filed for bankruptcy. Some gamers may also be upset that the emulators
only allow a single title to be used on the DC, instead of the multiple-game
packs originally promised. This falls far short of the original plan to feature
dozens of games on each disc. The good news is that the appearance of these 2
packs gives DC owners access to enhanced versions of two of the greatest
Playstation games, Namco’s Tekken 3 and Konami’s Metal Gear Solid, at a low
price. There was also a good disc released earlier this year that did an
excellent job of emulating Gran Turismo 2. It
must be noted that isn’t a review of the games themselves, as they’re well
known titles whose ins and outs have been explored extensively elsewhere. It’s
more a look at the emulators’ quality and overall stability. By that
measurement, the discs do an excellent job of running the two titles in a manner
which is excellent and leads to very few crashes or freeze-ups. Unlike a lot of
non-commercial emus, using Bleem is a very simple: all you need to do is insert
the Bleem pack into the DC console and change to the PS1 disc when prompted at
the start-up menu. After you do this, Tekken or Metal Gear Solid boots up
noticeably faster than it does on a normal PlayStation and you’re off to the
races. One interesting note is that we tried a third-party PS controller adaptor
which allows Playstation controllers to be used on the system and these worked
perfectly with both emulator packs when tested. This is really cool, especially
with Metal Gear Solid, which seems work best with a Dual Shock. Playing MGS with
the standard DC pad was fine but, obviously using the original controller was
preferable. It wasn’t as much an issue with the other game tested, and the
performance with standard Dreamcast arcade joysticks and controllers was more
than acceptable with Tekken 3. The
emulators themselves are excellent from a technical standpoint, with textures
showing a dramatically cleaner appearance with anti-aliasing allowing for a more
detailed visual experience that enhances the overall look and feel of the games.
Overall, the polygonal characters appear far more solid than they did on the PS1
with little of the break-up or pop-in that plagued the system. Some of the
backgrounds appear a little bit jumpy and objects seem to disappear in them from
time to time. This problem was especially apparent during the intense rounds of
Tekken 3 and much less annoying in the more cerebral gameplay of MGS. These
types of minor problems are to be expected given the limitations of the
Playstation console itself, and isn’t really an issue with the source code of
Bleemcast. All in all, the two emulators do a good job of fixing a lot of the
seams and polygon break-ups but they can’t fix everything. What’s most
important is that both games play perfectly with tight responsive controls that
don’t suffer from much lag, and perform in almost perfect unison with their
platform counterparts.
most interesting thing we tried to do was a direct comparison of the games’
emulation on Bleemcast and in the Playstation 2’s enhanced mode. Of course,
this isn’t entirely fair. The PS2 is designed to work with most PS1 software
while Bleemcast has released special discs specifically designed to offer
optimum performance on a single title. Still, it’s a valid comparison, since
Bleem’s whole purpose seems to be snubbing Sony. While
the PS2 is only advertised as causing minor improvements on PS1 games, the comparison
shows that while there are noticeable improvements in load-times on both
systems, the Bleem emulation is much better technically with a crisper, cleaner
appearance and load times that are a bit faster overall. Of the two games, the
most immediate difference in emulation quality is seen in Tekken 3, while the
effect in Metal Gear Solid is more subtle. Tekken looks dramatically sharper
when playing on Bleemcast, but only marginally better in PS2 mode. Metal Gear
Solid looks fantastic on both, but again the most dramatic difference when you
zoom in during sniper mode. Both games look fantastic throughout and play just
as well as they always have. Tekken 3 is an excellent fighting game and its deep
extras such as the Tekken Ball mode still make for an enjoyable and deep martial
arts battle game. Metal Gear Solid, meanwhile is an unquestioned masterpiece and
its appearance in this emulated form has been improved almost to the level of
the PC edition. Both games looked much better than they did on their original
system and play identically with no crashes or major glitches in many hours.
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