This
year’s Electronic Entertainment Expo (E3) was probably one of the most epic
and surprising conventions to be held in quite some time. With major
announcements from all three major console manufacturers, this was where the
next generation consoles had their coming-out parties. Judging by what was
shown, this coming generation of machines is set to offer a much more
substantial leap forward than the last time around. There was a lot to see and
explain, so join us as we offer our own observations on this year’s big show.
This
was one of the most exciting E3 conventions in many years, with all three
console manufacturers providing details on their next-generation systems. With
Sony’s shocking PlayStation 3 announcement leading the way, the other two
players were left gasping for air and the all-important buzz. Leading off the
convention were the three major press conferences, starting with Sony. In the
days prior to the launch, Sony had placed billboards throughout the convention
center and
Los Angeles
with the phrase “Welcome Chang3” hinting
at the fact that the PS3 would have a much bigger presence at the show than
previously believed. However, very little information had leaked out beforehand,
unlike with the Xbox 360, giving the Sony presentation a much greater element of
surprise. The market-leader spent the majority of their conference outlining the
tech-specs of the PS3 and followed this with a tour-de-force gameplay
presentation that left many in attendance in shock. The specifications of the
much-vaunted Cell processor lived up to expectations and works in conjunction
with the NVIDIA supplied GPU, the , to support many advanced rendering features,
such as multiple-HDTV monitor output up to 1080p, and support for advanced
graphics techniques including advanced lighting, bump mapping and shaders. These
demos left even jaded journalists with their mouths on the floor. As expected,
the console will support Blu-Ray discs and wireless controllers, in addition to
online features plus full High-Definition support with memory stick and other
inputs.
Sony followed the extensive and detailed technical presentation with a series of
demos that were almost shocking in how far along they were and the sheer amount
of polish evident. Things began with a bang, with the team from Epic Games
showing a real-time, not pre-rendered, Unreal demo particularly impressive as
was a presentation of EA’s upcoming Fight Night, which showed incredibly
detailed physics that allowed the boxers shown to look and react with an
incredible amount of realism. The visuals on these two titles were simply
amazing, showcasing a level of detail that hasn’t been achieved, even on the
highest-end PC’s. A mixture of familiar titles and new games were shown with
short clips of Tekken, Final Fantasy and Devil May Cry follow-ups giving a
tantalizing glimpse into the future. These were mixed in with new or
less-familiar franchises such as Heavenly Sword, MotorStorm and Fifth Phantom
Saga. Two of the biggest surprises came from dormant or less-popular franchises.
Sony showed a short video of the long-rumored sequel to Warhawk that featured
literally hundreds of planes onscreen at once, and followed this up with a video
of the Killzone follow-up that was probably the single most impressive thing
shown this year. Finally, Sony put an exclamation point on their press
conference by announcing a spring 2006 launch window for their new console, half
a year earlier than the fall introduction most industry watchers had predicted
beforehand. Overall, Sony’s presentation was quite intense, shocking, stunning
and probably more than enough to give rival execs a few sleepless nights. Just
about the only element of the unveiling that drew criticism was the shape and
design of the new PS3 controller, which many journalists compared to a batarang.
Fortunately, a sign behind closed doors stated that this was a concept design,
and hopefully Sony will be able to fix this minor issue before the hardware is
finalized.
Directly following Sony’s E3 earthquake was Microsoft, who spent a lot of time
before the show hyping the launch of the Xbox 360 console. While some of their
thunder was stolen by the PS3 unveiling, the company still managed an impressive
showing for their new console. While it will be backward compatible, it will
apparently only be partially so, with only the ‘best-selling’ titles
emulated. This is slightly disappointing on one hand, but no one is forcing
players to part with their old consoles, and this will become less important as
time goes on. The hardware itself is impressive, with multiple processors,
advanced hardware rendering and the by now standard wireless controllers making
this a powerful piece of hardware. Xbox 360 will also support high-definition
displays, ushering in what Microsoft is calling the “HD era.” It looked
impressive, and this energetic debut was quite impressive despite feeling
slightly deflated by Sony’s announcement. Microsoft also spent a significant
amount of time outlining the future of Xbox Live, with the 360 service looking
to be even more robust, with increased opportunities for online communities with
trading, buying, selling, and content merchandising allowing the console to more
closely resemble the elusive set-top box and media center. Looking forward, the
Xbox 360 hit E3 with some very impressive launch titles such as Project Gotham,
Perfect Dark Zero and Kameo making the strongest impressions. Microsoft also
showed some strong third-party support, with EA’s Need for Speed and Madden
along with Sega’s AutoDestruct and Ubi’s Ghost Recon 3 showcasing the power
of the nascent system. Microsoft also announced several key alliances with
prominent Japanese developers including Squaresoft, which hopefully means the
new console won’t be dominated by PC ports. Speaking of which, owners of the
original Xbox still have at least one blockbuster left, with the upcoming
releases such as Far Cry Instincts and Half-Life 2 showing there’s still life
in the original Xbox console yet. Overall, Microsoft’s confidence was
striking, even in the face of unexpectedly early competition, the company seems
to have learned from previous mistakes with a smaller console and broader
approach to development. It looks like the 360 will be a much stronger
competitor this time around.
With these two companies out of the way, it was left to Nintendo to close the
pre-show festivities and they did so in their own style the next day. While the
Revolution was only shown as a shiny, sleek box, minus the much-vaunted yet
mysterious controllers, some new and intriguing details about the new system did
emerge. It will play DVD’s and is backward-compatible with Gamecube discs.
However, In a unique twist, players will also be able to play classic NES, SNES
and N64 titles via a download system. Specific details such as tech specs and HD
support were thin, but there were some interesting hints dropped with wireless
play hinted at. It was a slightly disappointing presentation if you were looking
for major new hardware announcements, aside from the underwhelming appearance of
the Game Boy Micro, a shrunken-down version of the Game Boy Advance SP, which
looks cute but adds little to Nintendo’s handheld line. However, the machine
should continue to sell well due to its low price and large library. On the plus
side, Nintendo’s software lineup looks quite strong once again this year, with
some innovative DS titles such as ElectroPlankton and Nintendogs set to make
waves later this year. Mario is also returning this year with a few sports
themed titles and another party game. Owners of the Gamecube also have one final
big title to look forward to in the form of The Legend of Zelda: Twilight
Princess, which looks simply amazing in the amount of detail and gameplay
innovations it will offer. The game should please fans of the series with its
darker, more adult tone and visceral combat system. While Nintendo usually takes
it on the chin from mainstream magazines and websites, the consistency and
quality of their titles leaves little room to doubt their direction. Nintendo
knows how to please their core audience, and if the more mainstream approach
they seem to be headed for with the Revolution holds, the company will likely
once again expand its market share in the next round.
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