![]() |
Square-Enix and Sony have teamed up to bring the long-awaited Final Fantasy XI to the PS2, along with the much-vaunted Hard Disc Drive (HDD.) Players expecting a standard FF are in for a surprise, since the game more closely resembles EverQuest and other traditional PC online RPGS than the typical Square adventure. FFXI's gameplay is more open-ended than the typical Square release, but the real fun lies in meeting other players online and interacting with the community. The gameplay itself starts slowly, but builds momentum as your character earns their way to more exciting adventures. While there are some interface issues that detract from the experience, FFXI is a solid MMORPG that transcends these problems and is definitely worth picking up. Set in the war-torn world of Vana'deil, Final Fantasy XI Online is an epic adventure where the player is cast in a small role in a much larger battle between the good races and evil beastmen who are over-running the world, causing In order to track their progress, each adventurer is also given access to their own Mog House, where they can store items such as swords and furniture that they have acquired during their missions. The Mog House is your main hub where you'll also be able to manage and select your inventory, and more. Players can have multiple Mog Houses, one for each area in Vana'diel. While the initial portion of the game can be played solo, in order to progress to the more advanced levels, you'll have to form a team with other players. Locating other online players is fairly easy, but the trick is to find players with similar levels and abilities who want to continue the adventure with you. Fortunately, you aren't limited to members of the same race and class, and you can use the different abilities to your advantage. Once you have formed your party, you can communicate with them in a variety of ways.
In addition to the main adventure, there are a number of side-quests in FFXI. If they reach a certain level and acquire the right credentials, players will have the opportunity to ride the famous Chocobos. Each area has a Chocobo stable, and you can only ride them outside the cities. You can dig in the ground with them to find hidden treasures. You can also play the game's cool fishing mini-game, where the challenge is to catch as many as you can in Vana'diel's many lakes and rivers. Once caught, you can eat them yourself or auction them for extra currency. Finally, there's an almost entirely self-contained mini-game called Tetra Master that is an entirely separate game. As you might have guessed, this is the card game from FFIX, though vastly expanded and more complex than the original game. It's quite challenging and a bit reminiscent of Magic, though with a unique Square feel - however, you need to sign up for this separately and there's a monthly surcharge to keep playing. These mini-games make for an exciting diversion, and are completely optional, meaning they won't interfere or slow down the main quest unless you want them to.
Despite FFXI's expansive play environments and gorgeous graphics, there were some problems that we encountered that unfortunately, detracted from the overall experience. While you'd expect there to be a load of menus in an RPG, FFXI's interface was a bit clunky in this department with counter-intuitive controls that made navigating them a chore. The game's real-time combat system is fairly easy to understand and makes attacking or using magic fairly easy, but it's all downhill from there. Locating other characters wasn't much of a problem, but trading items with them was quite a difficult task, requiring the player to jump through multiple commands to perform a simple task. While the mapping feature is quite helpful and it allows you to place labels on waypoints, the system isn't quite so easy to call up on the fly. The biggest problem with FFXI's interface isn't really a function of the programming or design, but trying to communicate with other players using a standard controller is an exercise in frustration, thanks to the virtual keyboard which requires you to hunt and peck your way through. This problem can be alleviated in two ways: players can create macros for commonly used phrases, or by purchasing a USB keyboard. However, fiddling around with the keyboard and controller at the same time was still problematic, but a vast improvement. Even with these problems, the good news is that FFXI's gameplay is worth the trouble, and most players should be able to make the adjustment quickly.
> Related Reviews
|
|