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EA’s NASCAR Thunder 2002 is a much-improved version of last year’s NASCAR game. While it hasn’t been designed specifically for the Xbox, the game still offers plenty to recommend it. Featuring improved graphics, a full field of opponents and, most importantly, significantly improved gameplay. This is now a more realistic and accurate simulation of real-world racing. With more than 50 actual NASCAR drivers and their vehicles, all 23 official racing tracks, multiplayer split-screen action, NASCAR Thunder 2002 should fit the bill for Xbox owners looking for an adrenaline rush.
In addition to choosing which gameplay mode to race in, you can also customize one of the cars to maximize its performance on the track by changing the weight, engine, tires, suspension, transmission, gear ratios and other parts on your vehicle. The interface to do this is simple and intuitive and you can also test out the cars in practice laps to make sure it performs right. You should always do this before you commit to racing because this can play a significant role in how your car performs. This can be tricky and is mostly successful if you know what you’re doing. How you decide to outfit your car is up to you and you can also choose to create a completely new car for yourself in career mode. This you to create a vehicle that suits your driving style. All the standard options are present and this has to be seen as a plus. You can also decide how realistic the damage modeling is, how aggressive opponent drivers are and the number of laps you run. Another feature of NASCAR Thunder 2002 is the ability to customize the weather conditions and can customize the track order in season mode.
Visually, NASCAR Thunder is decent and does a good job of accurately representing the feel of racing but doesn’t really push the envelope. This is the least impressive part of the game and is probably mostly due to the fact that this is a port from another system as such doesn’t really reflect the abilities of the Xbox. The visuals seem a bit grainy and the detail isn’t that impressive especially when compared to other racers on the console such as Project Gotham Racing. On the other hand, its graphics look significantly better than last year’s model with some new effects, such as lens flare enhancing the engine. The car models are good with a lot of detail and the damage is fairly realistic with smoke and other wreckage spewing out over the courses. During each race, you can also pick from different camera angles with some good camera positioning though the in-car view is still pretty lame. Decent sound effects are highlighted by the communications with your team but the music isn’t that great. Why anyone would pick the lame 1970’s dinosaur rock as the game’s main theme is baffling and the in-game music isn’t much better. Still, the presentation of NASCAR Thunder 2002 is relatively decent overall but the port is disappointing because it fails to take full-advantage of the Xbox. In summary, this is an excellent title that delivers an exceptional recreation of the NASCAR experience. While it would be best to experience it with a driving wheel, none is currently available and the Xbox controller is a fine substitute for now. From a gameplay standpoint, this is a solid release that offers a challenging racing experience with a lot of depth and excitement. This is especially true in the later laps when you get into a dogfight with other racers and have to struggle to keep your position or move up in the pack. It’s here where the game’s excellence shines through and makes for an addictive and challenging racing game. However, the game isn’t perfect by any means. This sounds like a broken record, but the game just isn’t up to the technical standards set by other racers on the console and makes this a disappointing port from that point of view. That said, it still looks decent racing fans shouldn’t hold the lack of polish against NASCAR Thunder 2002 because this EA release excels in the most crucial area of gameplay to deliver an enjoyable, authentic racing simulation.
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