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December 6, 2006
Fight Night Round 3 hits PS3
SSX Blur announced for Wii
Everquest II free trial open
Weird Worlds patched again
Burger King joins DDR party
EA Ships EA SPORTS Fight Night
Round 3 for PLAYSTATION 3 Gamers Go Eye to Eye with Boxing’s Greatest
Pugilists via the Exclusive PLAYSTATION 3 “Get in the Ring” Mode
REDWOOD CITY, Calif. -- Electronic Arts
Inc. (NASDAQ:ERTS) announced today that EA SPORTS™ Fight Night Round 3
for the PLAYSTATION®3 has shipped to retail stores nationwide. Rated nine
out of 10 in Game Informer’s January issue, the world's #1 computer
& video game magazine, EA is delivering the next knockout sports title
in the award-winning and top-selling boxing franchise.
The exclusive PLAYSTATION®3 mode called
Get in the Ring allows players to experience the game through a unique
first person perspective. Seen through their own eyes, the new mode
immerses players in such a way that they feel like they actually are the
boxers throwing furious combinations and experiencing the brutal impact of
their opponents’ punches. EA SPORTS Fight Night Round 3 takes the
realism of boxing to an astonishing height with visuals and audio effects
that truly recreate the brutal sensation of the sport from ear ringing and
restricted vision to flashes of bright light, color shifts and blur
effects that simulate the feeling of getting punched.
Gamers can also play through an entire
career of a boxing legend such as Muhammad Ali or go glove to glove with
their friends online(1) or via split-screen using the unique first person
mode. Players can also switch between the first person mode or play in the
visually stunning third person perspective to mix up the fights.
EA SPORTS Fight Night Round 3 for the
PLAYSTATION®3 is developed by EA Canada. The game is rated “T” (Teen)
by the ESRB and has an MSRP of $59.99. The game’s official website is
www.fightnightround3.com.
In addition, EA SPORTS Fight Night Round
3 marks the first time the EA SPORTS Fight Night franchise is offered on
mobile phones. Available now on mobile carriers nationwide, EA SPORTS
Fight Night Round 3 from EA Mobile ensures boxing fans are never left
outside the ring.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered
in Redwood City, California, is the world's leading interactive
entertainment software company. Founded in 1982, the company develops,
publishes, and distributes interactive software worldwide for videogame
systems, personal computers, cellular handsets and the Internet.
Electronic Arts markets its products under four brand names: EA SPORTSTM,
EATM, EA SPORTS BIGTM and POGOTM. In fiscal 2006, EA posted revenue of
$2.95 billion and had 27 titles that sold more than one million copies.
EA's homepage and online game site is www.ea.com. More information about
EA's products and full text of press releases can be found on the Internet
at http://info.ea.com.
(1) Internet connection required for
online play. Online play may not be available on all platforms. See full
product for detail.
Electronic Arts, EA, EA SPORTS, EA
SPORTS BIG and POGO are trademarks or registered trademarks of Electronic
Arts Inc. in the U.S. and/or other countries. Muhammad Ali provided
courtesy of G.O.A.T., Inc. PlayStation is a registered trademark of Sony
Computer Entertainment Inc. All other trademarks are the property of their
respective owners.
THE MOUNTAIN IS YOUR
PLAYGROUND WITH SSX BLUR
REDWOOD
CITY, Calif. – December 6, 2006 – Electronic Arts (NASDAQ: ERTS)
announced today that SSX™ Blur developed exclusively for Nintendo Wii™
is the newest version of the critically acclaimed snowboarding franchise.
The huge air, blurring speed and insane tricks that SSX is known for
return and the fun-factor is amplified by the unique capability of the
Nintendo Wii controller. The game is in development by EA Montreal under
the EA SPORTS BIG™ brand, and will ship to retailers across North
America and Europe in March 2007. “We wanted to take the soul of the
franchise—the air, the speed, the tricks, the fun—and Wii-ify it,”
said Alex Hyder, producer on the product. “You’re going to see that
reflected in the On-the-Ground & In-the-Air controls, the characters,
the user interface, and every other aspect of this game.” SSX Blur is
everything you expect from the franchise, delivered in a totally
unexpected way. Revolutionary controls take full advantage of the Wii’s
potential by putting you in total command of your skier or rider,
on-the-ground & in-the-air, by translating every motion you make into
the skills that create mountain legends. SSX Blur will be available for
the Nintendo Wii in March 2007. The game has a 3+ PEGI rating. It is not
yet rated by the ESRB.
About
Electronic Arts Electronic Arts Inc. (EA), headquartered in Redwood City,
California, is the world's leading interactive entertainment software
company. Founded in 1982, the company develops, publishes, and distributes
interactive software worldwide for videogame systems, personal computers,
cellular handsets and the Internet. Electronic Arts markets its products
under four brand names: EA SPORTSTM, EATM, EA SPORTS BIGTM and POGOTM. In
fiscal 2006, EA posted revenue of $2.95 billion and had 27 titles that
sold more than one million copies. EA's homepage and online game site is
www.ea.com. More information about EA's products and full text of press
releases can be found on the Internet at http://info.ea.com. Electronic
Arts, EA, EA SPORTS, EA SPORTS BIG, SSX and POGO are trademarks or
registered trademarks of Electronic Arts Inc. in the U.S. and/or other
countries. Nintendo Wii is a trademark of Nintendo. All other trademarks
are the property of their respective owners.
New Version 1.21 Weird Worlds
Patch! Updating the Update!
Hampstead, NC, 06 December 2006 A
new patch for Weird Worlds: Return to Infinite Space? Or did we screw up
and send out an old press release?
No, it is indeed a new patch for the PC
version of Weird Worlds: Return to Infinite Space, and yes, there was a
recent patch for the game already. You see, beta testing is not an exact
science. No matter how often you withhold food and water from your
testers, beat them with rubber hoses, or force them to listen to Celine
Dion, a bug or two can still slip past them. The
version 1.21 upgrade corrects one error that slipped past the testers. The
Primordius event was not working properly, with the wrong star name
displayed. Fearless tester Ernest Adams though found this bug and brought
it to the attention of the wizardly trio of Digital Eel. Digital Eel
immediately sprang into action and whipped up a new patch that neutralized
this error. There are no other
changes between the version 1.21 patch and the recent 1.2 patch, but
obviously you'll want to have the latest and greatest patch. Download this
most recent update at:
www.shrapnelgames.com/digital_eel/weird_worlds/6.htm
Please note that this patch is only
applicable to the PC version of Weird Worlds, working on both boxed and
download copies. The Mac patch is still in the works. Weird
Worlds: Return to Infinite Space has been a fan and critical darling since
its release, winning such awards as the Gametunnel 2005 Adventure/Quest
Game of the Year and the 2006 IGF Innovation in Audio award. The potential
for awards is not over though!
Currently Weird Worlds: Return to
Infinite Space is under consideration at the Gameshadow Innovation in
Games Festival and Awards for both the most "Imaginative Use of
In-Game Audio" and the People's Choice award. If you're a fan of
Weird Worlds please take a moment to vote for Weird Worlds as the People's
Choice. You'll sleep much better if you do.
Cast your vote for the greatest sci-fi
game of infinite exploratory goodness at:
www.gameshadow.com/awards/feedback.asp
More information on Weird Worlds: Return
to Infinite Space, and all of Shrapnel Games' fine products, can be found
at www.shrapnelgames.com. Representing the best in niche independent
gaming our diverse catalog has something for practically everyone.
EVERQUEST® II “PLAY THE FAE”
FREE TRIAL NOW AVAILABLE FOR DOWNLOAD
Sony Online Entertainment has launched a
new free trial of EverQuest® II based on their recently released 3rd
expansion, Echoes of Faydwer. Play the Fae, is a seven-day live trial
which introduces adventurers to the rich and immersive fantasy world of
EverQuest II through the eyes of a Fae, the new playable race introduced
in the recent expansion. The tree-filled city of Kelethin provides the
backdrop for players to quest and add new powers, abilities and items to
their Fae character. Players can also try additional character races and
classes, experimenting with different styles of play.
This trial doesn’t require a credit
card or subscription; just visit the website, download and play.
Download the trial at www.playthefae.com.
For more information on Echoes of Faydwer, visit the game website at
www.echoesoffaydwer.com.
Sony Online Entertainment LLC (SOE), a
recognized worldwide leader in massively multiplayer online games, with
hundreds of thousands of subscribers around the globe. SOE creates,
develops and provides compelling entertainment for the personal computer,
online, game console and wireless markets. Known for its blockbuster
franchises and hit titles including EverQuest®, EverQuest® II, Champions
of Norrath®, Untold Legends™, and PlanetSide®, as well as for
developing Star Wars Galaxies™, SOE continues to redefine the business
of online gaming and the creation of active player communities while
introducing new genres on various entertainment platforms. Headquartered
in San Diego, CA, with additional development studios in Austin, TX,
Seattle, WA, Denver, CO, and Taiwan, SOE has an array of cutting-edge
games in development. SOE is owned by Sony Pictures Digital and Sony
Computer Entertainment America.
Konami and Burger King Corporation Invite Kids to Get up
and Get Active Exclusive Dance Dance Revolution® Premiums Available at
BURGER KING® Restaurants With the Purchase of a Kids Meal Throughout
December 2006
REDWOOD CITY, Calif.-- December 6, 2006
--Konami Digital Entertainment, Inc. and Burger King Corporation should
have children dancing at the dinner table this holiday season with an
unbeatable combo that delivers the fun and excitement of the world’s
#1-selling dance video game -- Dance Dance Revolution® -- to children
everywhere. Participating BURGER KING® restaurants nationwide will offer
one of eight exclusive Dance Dance Revolution toy premiums with each
purchase of a Kids Meal from Dec. 4 through 31 or while supplies last.
“Dance Dance Revolution and BURGER
KING® restaurants will get in the groove this holiday season, as we
promote fitness to our youth in fun and exciting ways,” said Catherine
Fowler, senior vice president of sales and marketing at Konami Digital
Entertainment, Inc. “Children can enjoy a BK™ Kids Meal that includes
smart menu choices such as low fat milk and apple sauce and then get
motivated to dance the afternoon away by receiving a one-of-a-kind DDR
premium.”
Burger King Corporation will support the
program with a fully-integrated marketing campaign that includes
television advertising, in-restaurant merchandising, custom DDR themed
Kids Meal bags and cups, and an online micro site at www.bk.com/dance.
“Dance Dance Revolution is a unique,
entertaining resource that allows kids of all ages to have fun while being
physically active,” said Martha Tomas Flynn, senior director of
sponsorships and promotions, Burger King Corporation. “By providing DDR
toy premiums with BURGER KING® Kids Meals, the DDR promotion encourages
families to share in both meal time and play time.”
The promotion with Burger King
Corporation also coincides with the release of the three latest titles in
the best selling DDR series – Dance Dance Revolution SuperNOVA for the
PlayStation®2 computer entertainment system and Dance Dance Revolution
ULTRAMIX4 for the Xbox® video game and entertainment system from
Microsoft available now and the highly-anticipated next generation debut
of the series Dance Dance Revolution Universe for the Xbox 360™ video
game and entertainment system from Microsoft available in early 2007.
Since it was first introduced to North American video game consoles in
2001, Dance Dance Revolution has sold more than four million units.
Additionally, the DDR franchise has
created a fitness phenomenon that has received a tremendous amount of
recognition for helping people of all ages lose weight and achieve better
health. Each version of the game has a Workout Mode that allows users to
track calories burned and monitor their own fitness regiment. DDR has
created a new trend in gaming that takes players off of the couch and away
from the joystick. Apart from the game being introduced to schools
throughout the U.S., DDR has also become a valuable tool used in numerous
research studies on fighting childhood obesity.
Konami has also recently announced
partnerships with 24 Hour Fitness Clubs and the State of West Virginia,
showcasing the health and educational benefits of the top-selling game in
a wide array of unique venues. Through the deal with 24 Hour Fitness
Clubs, DDR has been added to the Kids Club section of all participating
venues while the deal with the State of West Virginia makes DDR a part of
the official physical education curriculum in every public school in the
state. These partnerships allow children to enjoy the health benefits of
DDR while having fun.
About Dance Dance Revolution
The original arcade game made its debut
in Japan in October 1998 and quickly became the number-one gaming craze in
the country. The first video game console version of the game was released
in Japan in April 1999 for the PlayStation® game console and sold more
than three million units cumulatively. DDR hit the U.S. arcades that next
year, and in March 2001, Konami introduced Dance Dance Revolution for the
PlayStation game console, which developed a massive fan base. Subsequent
releases in the U.S. include Dance Dance Revolution Disney Mix and Dance
Dance Revolution KONAMIX®, released for the PlayStation game console,
DDRMAX Dance Dance Revolution, DDRMAX2 Dance Dance Revolution, Dance Dance
Revolution EXTREME™, Dance Dance Revolution EXTREME™ 2 and Dance Dance
Revolution SuperNOVA released for the PlayStation 2, and Dance Dance
Revolution ULTRAMIX® and Dance Dance Revolution ULTRAMIX® 2, 3, and 4
released for the Xbox. Cumulative worldwide sales of the Dance Dance
Revolution series has exceeded seven million units.
For more information, please visit:
http://www.konami.com.
About Konami
Konami is a leading developer, publisher
and manufacturer of electronic entertainment properties. Konami’s titles
include the popular franchises Metal Gear Solid®, Silent Hill®, Dance
Dance Revolution® and Castlevania®, among other top sellers. The latest
information about Konami can be found on the Web at www.konami.com. Konami
Corporation is a publicly traded company based in Tokyo, Japan with
subsidiary offices, Konami Digital Entertainment, Co., Ltd. in Tokyo,
Japan, Konami Digital Entertainment, Inc. in the United States and Konami
Digital Entertainment GmbH in Frankfurt, Germany. Konami Corporation is
traded in the United States on the New York Stock Exchange under the
ticker symbol KNM. Details of the products published by Konami can be
found at www.konami.com.
“KONAMI” is a registered trademark
of KONAMI CORPORATION. “Dance Dance Revolution” is a registered
trademark of Konami Digital Entertainment Co., Ltd. © 1998 2006 Konami
Digital Entertainment Co., Ltd. “PlayStation” and the “PS” Family
logo are registered trademarks of Sony Computer Entertainment Inc.
Microsoft and Xbox are either registered trademarks or trademarks of
Microsoft Corporation in the United States and/or other countries and are
used under license from Microsoft. All other trademarks are the property
of their respective owners.