Pac Man Fever isn’t a compilation of old 80’s
novelty tunes, but a decent and highly enjoyable collection of party mini-games.
Five of Namco’s classic characters can be selected and they can traverse some
pretty cool worlds to collect tokens and unlock many hidden secrets. It’s a
light-hearted game with plenty of enjoyment, but does it have enough depth to
last awhile or will it quickly wear out its welcome? We’ve got the Fever so
find out.
Taking a page from Mario Party, Namco’s Pac Man Fever is a decent multiplayer
title for the Gamecube. It features 5 classic characters and inserting them in a
wild board game. Players can select from one of the following Namco mascots:
Astoroth from Soul Calibur, both Pac Man and Ms. Pac Man, Tekken’s Tiger and
Heihachi , plus the sexy Reiko from the Ridge Racer series. Of these 6
characters, only 4 can play at one time. Three different game worlds with unique
boards available and each can be set to different lengths, depending on how long
you want the game to last. At the start of each round, you play a mini-game you
increase the number of squares you move anywhere from 1 to 5 spaces if you win
them. There’s also a special Decathalon mode which you can unlock by winning
all the mini-games, when you select this, 10 games are chosen at random and if
you win, you receive a special trophy.
When
you land on them, you’ll find that each of the squares has its own event, such
as winning more tokens, jumping forward, losing a turn and, switching spots with
another player. There are also several Store squares on the game board where you
can buy extras and power-ups. You can also gamble with a lottery ticket, or can
bet on yourself when you buy a token that doubles or triples the number of moves
you get after each mini-games. You can also sabotage other players when you hit
the revenge square, taking half their tokens, or challenge them to a mini-game.
Another square features a completely random spinning wheel where the outcome is
up to chance. Other squares present obstacles including ghost attacks plus there
are return squares to watch out for. The first player to the end wins the game,
but there are several raffle squares, which can give you additional tokens. Each
of the many mini-games can be selected to play individually and you can unlock
more using the tokens you win in the game.
Pac Man Fever’s main thrust is obviously the
mini-games, and there are more than 30 of them. These are all excellent, and
quite addictive. Each has a good sense of control and taken as a whole, there’s
an excellent balance between action and puzzle gaming. Considering that the
developer Mass Media was most famous for translating classic games, it should
come as no surprise that many of the games here echo those titles. For example,
the token game where a monkey drops coins and you have to catch them is highly
reminiscent of Kaboom. Most of the mini-games are all out battles between all
four players, though some are solo, and the challenge mode has you going
one-on-one. Some of the mini-games are quite fun and unique but there are more
traditional mini-games such as whack-a-ghost, a cool vending machine game, and a
decent kart-racing scenario that would be a lot of fun on its own. Target and
shooting games are also included. Several sports themed events are included,
with hockey, golf, soccer, ice hockey and bowling amongst the 31 included games.
There’s a good interplay between the games, and the consistent controls makes
the game a joy to play. Despite this, there is a tendency of some of them to get
a little repetitive after awhile, though taken in the appropriate small doses,
this isn’t that apparent.
All of this is pleasantly packaged inside a competent
graphics engine, though it’s average appearance won’t knock your socks off.
The worlds are bright and colorful and feature some really funny slapstick
sequences. Character animation is decent, and the mini-games look very sharp.
The in-game interface is also pretty good, making navigation pretty simple
throughout. Pac Man Fever also lives up to its heritage in another good way. The
sound effects are typically wacky, and in the usual Namco style, the soundtrack
is replete with techno-ish funky remixes of the classic Pac Man theme making for
a more appealing game.
While Pac Man Fever is a
fun and enjoyable party game, there are some problems which bring things down a
notch. The biggest problem with the game is that there’s a limited selection
of playable characters, which hurts the replay value. Another problem is that
some of the presentation and menus are a little difficult to understand. It
moves along quickly and the lack of pauses between events adds to the flow of
the games. Some of the events are quite challenging, while others are much
simpler to master and serve to keep your ego in check. Obviously, playing a
party games with friends is the preferred mode, and this is where it shines. Pac
Man Fever will definitely please fans of the party-game genre with its variety
and challenge, but the game is incredibly intuitive and simple to get into. That
means it should appeal to a general audience because its controls don’t need a
lot of explanation or practice. In the end, this is an excellent game for what
it is, and the dirt-cheap price tag is a bargain considering how much replay
value the game offers. So in the end, Pac Man Fever works on many levels, and
should especially appeal to those who love the simple play mechanics and
addicting gameplay of classic games.