Perfect Dark Zero is easily one of the
most-anticipated games of the past few years and has finally arrived in time for
the Xbox 360's launch. The game's balance of shooting and stealth is excellent
in most respects. There's an excellent array of weapons including a number of
slick gadgets that allow players to perform tasks such as breaking locks in
interesting ways. From a visual standpoint, the game's lavishly detailed
environments are impressive and showcase the Xbox 360 hardware effectively The
single player game is immersive and exciting complimented by an excellent
multiplayer mode that's also highly polished and quite addictive. While this
isn't the Halo-killer many had hoped for, Rare's glossy shooter is a solidly
entertaining game that delivers some exciting and innovative features.
Perfect
Dark Zero represents the resurrection of a long-dormant series that first
appeared nearly a decade ago on the Nintendo 64. While the basic premise remains
familiar, most elements of the execution have changed radically. The game once
again stars secret agent Joanna Dark, but this time is set before her adventures
in the original title. As a new agent, it's up to Joanna to fight the evil
forces of the Datadyne Corporation and prove herself so she can become a Dark
Agent in her organization. As such, she's armed to the teeth with a variety of
weapons and gadgets to help her during missions. Most of the weapons are fairly
standard and include sniper rifles, machine guns, pistols and other weapons. She
begins each level with a standard set of weapons and ammo to use. Many of these
weapons are quite accurate, but she can increase her odds by zooming in, making
head-shots and kills much easier to accomplish. During each mission, she'll face
off against a variety of enemies, and she can pick up their weapons and collect
additional ammo when she kills them. While there's no jump command in the game,
she can use evasive rolls to get out of the way of enemy fire, since they can't
track her while she's rolling around. She can also crouch down and hide behind
crates, and can use this ability to crawl through tight spaces as well. Another
key defensive aspect of the game is her ability to fire while under cover.
Accomplishing this is fairly simple, you need only press the A button and she
automatically hides behind a wall. She can then move the cross hairs of her
weapon to locate and fire upon enemies safely. It's almost inevitable that
she'll take damage during her mission, but Joanna's suit can rejuvenate her
health automatically by waiting. The health bar at the top of the screen shows
how much damage she's taken, and how much she can get back. This approach makes
the game much easier to play, since you can hide and regain health during the
middle of a firefight, but it also makes the game a bit too easy, since it also
tends to reduce the challenge somewhat.
During the course of the missions, Joanna will
be in contact with her commanders in the field, who will give her instructions
and occasionally map out the best route for her to take. These are usually
indicated by flashing blue arrows that appear on the ground. Most of the
missions emphasize combat and gunfights, with the player frequently surrounded
by multiple enemies. Most of these characters can be killed with a few hits,
though others will take more effort to kill. Players can also wipe out nearby
enemies by shooting out any nearby gas cans, which explode and cause much
collateral damage. Perfect Dark Zero's mission structure follows a traditional
pattern for the most part, with standard areas punctuated by boss battles, which
can become quite intense at points. Each of the missions offers a variety of
primary and secondary objectives to complete, and are broken down into different
portions where you have to, for example, disable a power generator, find and
rescue a scientist and then escape the level with your life. Most of the tasks
in the game are easy to accomplish, but Joanna also has a variety of special
gadgets that she can use to pick locks, break into computers or cause
explosions. Most gadgets can be accessed by using the d-pad, which automatically
puts them to use. Some of these require you to solve a simple puzzle, such as
lining up circuits or cycling the d-pad in circles to find the one spot where it
vibrates, in order to implement their action.
While
PDZ's gameplay seems fairly straightforward at first, Rare has implemented a
number of cool twists that keep things fresh. For example, there's one level
where you have to cover you partner by killing opponents with a sniper rifle far
above the city streets, while avoiding and killing any enemies you come across.
Another area has you facing off against a mad scientists daughter in a maddening
virtual reality battle while dodging attacks from statues of ancient Chinese
soldiers come to life. The gameplay also offers a varied number of tasks, such
as gliding over zip lines, locating intelligence and blowing up enemy weapons
depots which helps to break things up to a large degree, making for a more
enjoyable game. Each mission takes place in a different location, with different
enemy types and characters to confront. Making all of this work together
seamlessly are the controls which are intuitive and responsive. The standard
Xbox configuration applies, with shooting, aiming movement and special weapons
where you'd expect them to be. You use the triggers to fire, while the analog
stick is used for movement and aiming. Performing many of the special tasks such
as zip-line swinging only requires you to press a single button, while the
gadgets are nicely designed to. Implementing a consistent interface makes PDZ
fairly easy to get into with a very slight learning curve flattened by the first
level which acts as a training mission. The biggest problem most players are
likely to encounter is lies in the cover system, which is a bit awkward
initially. Once you get the hang of using cover, this system works very well and
is surprisingly effective, particularly when you enter an open area crawling
with snipers.
Perfect Dark Zero differentiates itself from
many FPS titles with its emphasis on stealth and strategy. You can choose to go
through the missions with guns blazing, but you probably won't get very far into
the game with this approach. It's important to listen to your radio for
objectives and look around each area beforehand in order to figure out where
enemies are, or to take out any cameras which might alert them to your location.
Of course, there are many areas where the action intensifies into all out
battles as well, making for some brutal firefights. Generally speaking, the
pacing of the game offers and excellent balance between these types of gameplay,
making the single player experience an engaging and mostly satisfying one. There
are some points where it becomes difficult to find your way, especially later on
which can become frustrating, but you generally just need to be patient and wait
for the onscreen arrows to appear, which makes things much easier. This is
especially true in the later levels, where objectives are spread out over wider
areas, making patience and especially important commodity. Rare has done an
excellent job with the level designs themselves, and the game offers a wide
variety of locations which range from dark corridors to more open areas. These
different types of areas present unique challenges that should keep your
interest levels high throughout the single player missions. For the most part,
playing through the game solo is an engaging and exciting experience that meets
the high expectations but Rare has implemented a number of multiplayer modes
that are just as exciting and intense as the single player game.
The
first of these multiplayer modes is co-operative play, where you can choose to
go through the single player missions with the aid of another player via the
split screen mode. This mode is entertaining and there are additional enemies on
each level as well to keep the missions from becoming routes. Co-op mode is
fairly exciting, but the real thrill of the game lies in its true multiplayer
modes which support both split screen and online modes of play. The most
interesting of these modes is called DarkOps. The arena battles are fairly
simple, but the twist here is that players need to buy weapons between rounds,
which is somewhat similar to Counterstrike, and an interesting twist on the
genre. The traditional modes like Deathmatch, Capture the Flag and Team
Deathmatch are included, and work as you'd expect them to. Players can select
the number of kills, time limits and weapons type before each match along with
the map and can also set up bots as well. Each of these modes has other rules
you can set as well, offering plenty of depth and challenge. The online maps are
smartly designed, with large expansive environments that offer plenty of places
to hide and secret locations where you can ambush opponents. This is one of the
most enjoyable aspects of the game, and Rare deserves credit for putting so much
thought into its implementation and execution.
Looking at Perfect Dark Zero from an aesthetic
standpoint, the game impresses on a number of levels and makes an effective
showcase for the Xbox 360's hardware. Its environments are large, richly
detailed and quite well thought out. The game's futuristic approach is
consistent and extends from the weapon design, to the characters' clothing and
even the menus. There's an undercurrent of totalitarian paranoia that runs
through the game, with omnipresent guards, cameras and spider-bots keeping an
eye on everything. Most of the game takes place in sleek urban environments,
which appear a bit cold and intimidating, yet are nicely done as well. However,
the action also includes a number of natural settings such as rain forests and
mountain temples which further help to showcase the engine's versatility with
great rain and snow effects. PDZ's character models are impressive as well, with
fluid animation and excellent movement throughout. The game implements a number
of effects, such as reflective textures, elaborate light sourcing and incredibly
robust lighting that gives each level a high gloss finish that is both
imaginative and belieavable, keeping a consistent look and feel throughout. From
a technical standpoint, the game's visuals move at a consistent frame rate that
rarely drops. The level of detail is remarkable and represents a step forward
for the genre. The one area where PDZ seems to fall a little flat are its
voice-overs which aren't as effective as they could have been thanks to the
pedantic dialogue and sub-par acting. The cut-scenes are generally
disappointing, and do little to impress the player, they move the plot forward
and little else. Still, these are comparatively minor problems that most players
should be able to overlook while drooling at the game's otherwise robust
visuals.
Perfect
Dark Zero isn't perfect but it is a solid title that makes a good impression
throughout. The gameplay is a bit slower than most FPS titles, but the balance
of stealth and action makes for a more interesting game that challenges players
to think a little bit more than usual. The selection of weapons is excellent,
and a compliment of cool gadgets helps to give the game a unique feel and
personality all its own. The levels and storyline unfold at a good pace that
should keep your interest level high, despite some sub-par voice acting that
hurts the otherwise smooth production values. On the downside, the levels are a
bit linear at points and PDZ occasionally feels a bit too much like its on
rails. From a visual standpoint, PDZ glossy production values and excellent
lighting and texture effects show off the Xbox 360's hardware effectively
without feeling gimmicky or excessive. Many elements of the game are innovative
and sharp while others seem to fall a bit flat. However, on balance, these
problems are comparatively minor. Perfect Dark Zero is a satisfying game that
offers an excellent single player experience along with a surprisingly deep
multiplayer mode that makes for one of the most impressive of Xbox 360's launch
lineup and is thus strongly recommended for players who enjoy FPS titles.