Largely
based on the foundations of last year’s Dreamcast sleeper hit Metropolis
Street Racer, Project Gotham Racing is the semi-sequel to that game. With its
unique ‘Kudos’ system and real-world environments, the game promises an
unprecedented amount of realism. This release has been heavily touted as a
‘GranTurismo-killer’ but, does it live up to the hype? The Laser takes a
spin with this Bizarre Creations racer and finds out if it delivers what it
promises. The
Dreamcast played host to a lot of innovative titles in its too-short lifespan
and one of the more interesting of these was Metropolis Street Racer from
developers Bizarre Creations. While this was an excellent title it suffered
because it didn’t have the promotion and hype it should have. This is a shame
because the game was brilliant in the way it encouraged stunt driving through
its “Kudos” system. Kudos are basically the game’s elaborate points system
where the player earned a high score through stunt driving and doing other
tasks. Now, the developers have a second chance and have delivered an amped-up
version for the Xbox launch under the title Project Gotham Racing. The kudos system is a fairly interesting one, but there are other ways to earn Kudos which adds to the challenge and flair of the gameplay. During the actual racing, you can earn additional kudos by power-sliding, avoiding obstacles or driving through a section of track cleanly without hitting the sides of the courses. Of course, additional kudos are available for overtaking opponents and completing a race under the time limit. The system is basically the same as the one in MSR, though this has been refined to make it simpler and less intrusive on the actual racing. Overall, the kudos seem less gimmicky than in the original title, though still distracting, and are integrated nicely into the overall driving experience and is logical and challenging. Speaking of distracting, while it’s a cool idea to have a soundtrack from actual radio stations, this can get very annoying in a hurry and doesn’t really add much to the overall experience. The tracks from the Chemical Brothers and others are cool, but they only appear in DJ mixes. PGR
takes everything that was great about MSR and takes it to the next level. While
the gameplay has evolved to become less demanding, the real treat of this sequel
comes in the unbelievable overhaul the graphics have been given which make the
whole experience dynamic and these aesthetic enhancements make for quite a
visceral driving experience. This is a showpiece for the Xbox on all levels,
giving the power of the system a really good workout and making it all seem
effortless. Let’s start with the vehicles themselves because they are the main
thing car nuts will notice first. As you can tell from the screen shots, Project
Gotham’s car models look absolutely incredible with shiny finishes and
brilliant design making their appearances seem completely convincing. The urban
environments are amazing with real-world locales including The
courses also play as you’d expect urban areas to – with large highways
quickly turning into tight squeezes and numerous sharp turns making many of the
courses quite challenging from a pure driving standpoint. In all, Project Gotham
features over 200 different courses which gives it plenty of depth. Still,
PGR’s graphics engine is also impressive in other areas. There’s an almost
unreal amount of jaw-dropping detail to make the overall experience quite
convincing throughout, particularly in first-person mode. Harnessing the power
of the Xbox isn’t easy and this is pointed out by the different uses of light
sourcing and extensive shadow and smoke effects. While some of the effects are
subtle, these small touches only enhance the experience making it seem nearly
flawless throughout. Sometimes, you swear you’re watching videos of a car race
and not playing a console game. The sense of speed in first-person mode is
intense, making the visceral thrill of street-racing come right through the
screen and in third-person mode, the cars and objects fit in perfectly with the
environments making for an extremely believable environment. What’s most
impressive is the smoothness at which all of this is delivered. There’s almost
no pop-in or jaggies and the anti-aliasing is used extensively meaning there are
very little suspension of disbelief needed. Overall, the game has an incredible
amount of visual polish and outstanding production values that set a new
benchmark of graphics quality. Not a bad start considering this is merely a
launch title. All
this graphical realism wouldn’t work if the game’s controls were
ineffective. Luckily, the cars control realistically with precision and
responsiveness. The Xbox controller is perfect for racing games and feels fluid
in the hand. Its analog stick is very comfortable and responsive while the shift
buttons in the back gives the game a realistic sense of acceleration and
responsiveness that’s second-to-none. Performing slides isn’t as simple as
you’d think because the cars have a tendency to skid out and there are many
tight single lane areas where trying to perform these flashy stunts is basically
suicidal. The controls feel right and make the driving experience feel authentic
and realistic allowing the player to concentrate on the action. Judged
on its own merits, this is an outstanding racing title. It’s a shame that so
much effort has gone into promising something that this title clearly is not.
For starters, there aren’t the extensive car customization features that GT
has. If you’re looking to change the drive-train, enhance the braking,
optimize the transmission or increase your vehicle’s acceleration, you’re
out of luck. You are limited to the stock vehicles and about the only thing that
can be changed are their colors. Clearly, this isn’t a comprehensive
simulation of racing and doesn’t have the scope of GT and is in fact, more a
street-racing action-oriented arcade racer. It’s a solidly entertaining and
challenging title with lavish production values, jaw-dropping photo-realism and
addictive gameplay and is an excellent showcase for the Xbox console. There
aren’t a lot of cars offered in the game but the extra modes and kudos
challenges add a lot of replay to the game. So, while it’s not going to
dethrone Gran Turismo, Project Gotham Racing is the undisputed king of Xbox
racing and a must-own title for owners of the console. |
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