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Capcom's legendary survival horror franchise has been reanimated for a brilliant fourth installment that redefines the series and pushes the Gamecube to its limits. The most immediate change lies in the completely revamped and dramatically improved interface that makes RE4 play more intuitively than previous titles. The graphics are brilliantly rendered with stunning environments and lifelike character design adding to the chilling atmosphere. It's a huge leap forward from both a gameplay and technical standpoint and this almost-flawless title succeeds in creating a deeply immersive and terrifying adventure. Read our review and find out why you shouldn't run past Resident Evil 4. Capcom's Resident Evil series has become predictable and somewhat stagnant over the past few years, with endless spin-off series, side stories and remakes watering down what had been a landmark series for nearly ten years. However, survival horror fans have been waiting seemingly forever for the fourth installment, which has seemed to take forever to arrive. However, it's now here and we're happy to say that it definitely lives up to the hype. Resident Evil 4 definitely takes the series in a new direction, with a much more intense experience that's been revamped, improved and upgraded. Every area of the gameplay has undergone a significant improvement, making this fourth installment feel like a new franchise, not a tired retread. The most significant changes come in the interface and control systems that have undergone a thorough overhaul to bring it in line with other current generation titles. Gone is the awkward third person viewpoint from earlier titles, replaced by a much more effective behind the shoulder angle. The previous games' movement and aiming systems have also been upgraded, with a more intuitive FPS style interface. Not only is the weapon more accurate, the guns are now equipped with laser sights that makes aiming and shooting much simpler and easier to use. The new camera angle and improved controls increases the accuracy of your shots exponentially, making it much easier to target your shots. Aiming for the head is the quickest way of dispatching foes, though some put up quite a fight and require multiple hits to defeat. Leon has multiple weapons at his disposal, and while guns are his primary weapon, he can also use grenades and his knife to slash enemies. Several weapons also feature sniper modes, which allow you to view the action from true first person perspective as well, giving the game a more visceral and immersive feel than before. Another key area where RE4 improves on its predecessors is the inventory system, which is also much simpler and intuitive this time around. The save system has also been streamlined with the familiar typewriters performing an auto save themselves, instead of requiring the player to possess a ribbon. This seems like a small change on the surface, but it makes a huge difference in how RE4 plays.. These elements combine to make for a streamlined interface, which comes in quite handy. The game's pace is much faster, with surprisingly aggressive enemies and more action than previous titles offered. Resident Evil 4 is definitely a remarkable step forward from a technical standpoint and this installment fixes and revamps many of the previous titles' shortcomings.
Resident Evil 4's gameplay is superb, and should challenge even the best players. Its pacing is also much faster, with smarter enemies giving it an even more intense challenge. The basic villager enemies are quite aggressive and attack Leon in groups, relentlessly going after him. You'll face several villager-types through the course of the game. Most are fairly easy to defeat, but players will need to be careful around some more than others. This is especially true of the chainsaw wielding ones. Early on, their attacks and methods are predictable, but as the villagers morph into more hideous monsters later on, they become tougher to kill. RE4 does an excellent job in creating fear in the player - you definitely feel trapped in certain areas when there are multiple villagers attacking you from all angles. Whether climbing through windows, sneaking up behind you or throwing dynamite at you, one thing is certain. These villagers aren't idiots and are much smarter and more aggressive than the mindless zombies that you could walk away from in previous RE titles. The basic mission and level structure is fairly straightforward, but players will find more than a few surprises throughout. Early in the game, you'll rescue Ashley but don't be lulled, since once you liberate her, you'll also have to protect her. If she's killed, the game ends. This is definitely a different style of play than in other RE titles, and gives the game a unique feel from the other games. While fighting off the generic villagers poses enough of a challenge, players will also find several action points, where Leon can jump out of windows, knock over ladders or dodge falling boulders. These player-activated events effectively help to break up the action. While the initial stages offer plenty of thrills and chills, it isn't until you've faced the second boss encounter that events become much more intense. These epic clashes really get your adrenaline flowing and are some of the most impressive battles we've seen on any console to date. While it's a challenging title, there are frequent save points, so the game never feels excessively difficult.
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