Developed
by most of the same team responsible for the first two installments of the
popular series, Twisted Metal: Black promises a return to greatness by enhancing
the series’ dark roots. It goes much further in this than any previous title
and has earned an “M” rating for it’s darker storyline. Eschewing the
excesses of previous games, this refortified Twisted Metal emphasizes gameplay
over gimmicks, with huge levels, challenging opponents and an urgency and
grittiness that the last few installments have lacked. It sounds like the
developers have all the right ideas, but it’s all in the execution – read on
and see if this installment restores the series back to the top of the heap it
helped create. With
the poor quality of its last two installments, Sony’s Twisted Metal franchise
was in serious danger of losing the elements that made the original car combat
title so appealing. Obviously, the series was in need of a serious overhaul for
its debut on the PS2. Sony wisely turned to the development team of the original
games to restore the series to it’s former greatness. While the company behind
the original games, Singletrac, is long gone, many of the former members
regrouped to form a new developer, Incog. The result is Twisted Metal Black, a
darker and deeper game that returns to the original feel and enhances it. TMB
takes a significantly darker turn this time, as all the contestants are escapees
from a mental hospital. There are familiar faces, such as the ubiquitous Sweet
Tooth but they’ve grown much more sinister than they have been in the past two
installments, giving the game the most adult feel of any title in the series so
far. Each of the characters are now committed inside an insane asylum, and get a
visit from the mysterious Calypso, who promises them one wish if they compete in
his deadly car combat contest. The game goes into detail about each of the
character’s back-stories, some of which are quite violent and disturbing. To
reflect this, the game levels themselves are noticeably more ominous – the
game has a darker, more sinister feel to the visuals which are predominantly
sepia toned and monochromatic, while objects in the levels are twisted and
warped to reflect the disturbed state of the contestants. Like
the previous games, Twisted Metal Black is basically a survival car combat title
where you have to defeat all the enemy vehicles in order to advance to the next
level before you are destroyed by the rival drivers, this is much harder than it
sounds. Making the game more interesting are the large variety of power-ups
scattered around each board. At the start of each level, you’re equipped with
only a basic machine gun. The machine gun can cause some damage to other
vehicles, but is honesty not nearly enough to get the player through the level.
Luckily, TMB has a well-balanced array of offensive pickups which include
missiles, enhanced machine guns, homing missiles, fire bombs, special attacks,
exploding gas cans, and more powerful weapons such as satellite tracked and more
sophisticated attacks such as environmental attacks, satellite weapons and the
devastating Zoomy which fires ten missiles at your opponents and can really
cause serious damage. Additional power ups enhance the machine gun, give you
more turbo-boost and power-ups that
restore health. There are also helicopters that wander around each level
dragging more destructive power-ups. Finally, each of the characters has their
own unique attack that can unleash plenty of firepower on opponents. Players
will need to make the best use of all of these and learn when to fire what in
order to succeed. TMB’s power-ups offer plenty of variety and assure that the
game never becomes dull or monotonous because most of these attacks are, in
addition to being highly effective, are also quite inventive and fun to use. While
the series has always been known for its large combat areas, some of TMB’s
environments are humongous. The levels are varied in approach and design but
they all have a few things in common. Each one is non-linear in design that
allows for plenty of freedom of movement while the visual look fits in well with
the plot to make it more immersive and darkly evocative. What’s almost as
impressive than the scope of the levels is the interactivity they allow which
goes far beyond that seen in previous games. Almost all of the objects in the
game can be destroyed and there are many secret areas to uncover. Twisted Metal
Black also has some of the most elaborate and deadly traps seen in a car-combat
title to date, some of these are doozies, such as a giant crushing machine that
sucks the player in with a power-up icon. Some of the other objects in the game
do unexpected things when you fire upon them. For example, there’s a Ferris
Wheel that you can knock off it’s axles and rolls through the level. There are
also smaller details that make the game more fun, in a sick sort of way: when
you hit a pedestrian and they go flying in the air, it’s quite funny. You can
also blow up other objects such as street lights and smash through doors to find
hidden power-ups – this makes TMB much more immersive and addictive, since the
levels will need to be played multiple times in order to see the full extent of
the environments. TMB’s layouts are surprisingly intelligent showing a lot of
originality and creativity on the developers’ part while going far beyond what
was expected. One
of the biggest problems that undermined the last two installments of TM was that
the controls were absolutely sub-par, verging on the ridiculous with exaggerated
physics that took the player out of the action and caused incredibly
unbelievable crashes and roll-overs. Luckily, Twisted Metal: Black restores the
classic feel and enhances this to resemble the somewhat grounded feel of the
original titles. The cars feel about right when they’re driving with a good
sense of gravity, but there’s enough leeway to allow for huge jumps, spins and
special moves that make the game fun. It’s got a good grounding in reality but
enough of an arcade feel to make for an excellent vehicular combat experience.
Twisted Metal: Black also makes good use of the Dual Shock 2 with the ability to
implement the turbo by pushing down on the left analog pad and an excellent
weapons system which makes attacks easy to unleash, though some of the more
advanced weapons are a bit difficult to target effectively at first. This
improves with experience and practice, though even then, it’s still a bit like
shooting in the dark. The controls are highly responsive, unleashing weapons is
a snap and the overall interface is highly useful and transparent, allowing you
to focus on the action without messing around with the controller. The game has
an excellent interface that allows for intuitive play that flows smoothly
throughout. TMB’s
impressive graphics engine goes a long way towards making this a visual tour de
force and upgrades game into the realm of the PS2 effectively. The consistency
of design between levels makes for a believable and consistent Tim Burton-esque
world with warped perceptions and strangely twisted view of things. What’s
even better is that the game runs at an impressive 60 FPS allowing for some
incredibly fluid play. It should go without saying but Twisted Metal: Black has
been upgraded substantially on the new hardware, with solid looking car models,
richly detailed and huge environments with virtually no pop-in, excellent
environmental visuals including menacing clouds and lightning strikes. The game
also offers some truly impressive lighting and particle effects when weapons are
unleashed – making their impact more striking against the nearly monochromatic
surroundings. The one problem with the visuals is the fact that while everything
is brilliantly designed, the unrelenting bleakness of the visuals can become
oppressive after awhile, which makes for a rather depressing experience after
awhile. Soundwise, Twisted Metal Black opts for an ominous and imposing
soundtrack that is quite cinematic but also a bit over-the-top. There are some
good voice-overs in the game’s cinematic scenes that enhances the
characterizations quite nicely. Overall, the production values in the game are
outstanding, making for a slickly-produced title that, while a bit bleak, does
an excellent job of immersing the player into it’s dark otherworld. |
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