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Gotham Games' Starsky & Hutch for the Xbox has some interesting concepts that set it apart from the many other driving games on the market. Instead of using a traditional scoring system, the game implements a viewer ratings system. When players perform a stunt or shoot objects their score goes up, but when you hurt pedestrians or go too long without action, your ratings go down. When your score reaches zero, the game is over. Before each 'episode' or mission begins, a short animated sequence sets up the plot for that installment. During the intros, Huggy Bear outlines the mission and you are given an objective to complete. The missions are fairly simple and usually involve chasing and destroying a criminals' vehicle while performing stunts. You can disable a car either by shooting it or by bumping into it. While you're on the road, you'll see groups of power-up icons on top of the levels that you can shoot. There are several types of power-ups in the game, some increase the damage you cause, others give you added ammo and some will increase your car's handling and top speed. There are several other power-ups as well, including new weapons such as shotguns and rifles. Some of these icons will increase your viewer ranking, or multiply the damage you cause. During each mission, you're viewer ranking declines constantly and the challenge is to not let it reach zero. Hitting other cars, running over pedestrians and major crashes deduct many points from the score, while making huge jumps, damaging the criminals' vehicles and shooting criminals causes the score to increase. In addition to this, you can interact with the environments by shooting explosive elements. You can also affect traffic patterns by shooting the traffic lights from red to green, which clears a path for you car to drive. These are cool ideas that give the gameplay a unique feel add to Starsky & Hutch's cartoonish gameplay.
From a visual standpoint, Starsky & Hutch does a decent job in recreating the feel of the original TV series, though it's not nearly as gritty. The cinemas between rounds are well done and rendered in a cel-shaded style that lends itself nicely to the game's light-hearted approach. The in-game graphics engine is decent and suffer little from pop-in or draw in and the game moves at a decent frame rate. However, the trade-off here is that the individual objects don't look as detailed as they could. While it's quite large, Bay City itself seems rather bland and the game rarely implements light sourcing. This dulls the game's appeal after awhile but there are loads of hidden areas and shortcuts hidden throughout. Mastering the layout of Bay City is important, because the extra Huggy Bear cards and the keys that unlock extra cars are hidden outside the prescribed mission paths. Bay City itself is quite large and it's easy to get lost if you aren't looking at the map. While Starsky & Hutch's maps don't offer quite as much freedom as GTA, there's more than enough to give you some breathing room and makes replaying worthwhile. The music is appropriately funky with some nice tracks that create a nice compliment to the action. While the original actors apparently aren't doing the voice-overs for Starsky and Hutch, the stand-ins do a decent job. However, Antonio Fargas, the original Huggy Bear returns to give the game authentic feel. The plots are fairly interesting as well and should keep you interested. The game controls well using the standard Xbox controller and most single players should have little trouble getting the hang of things. Starsky & Hutch also supports both the driving wheel and lightgun for cooperative play, which is definitely a cool addition. The car controls well and players can make tight turns without much effort. Many of the 'special events' such as jumping over a bridge or a burning hoop are triggered automatically, which is pretty cool and stops the action for a short cinematic sequence. However, the simplistic nature of the game and the cartoon driving physics means skidding and drifting won't be much of a factor, it's all about the action. The shooting system works well and doesn't get in the way of the gameplay. While mixing driving and shooting at the same time makes things a tad more complicated, this is mitigated because the gun auto-targets, which makes life much easier. The game is decent enough in its single-player mode and the multiplayer mode is pretty cool, but there are some nagging flaws that affect the overall experience negatively.
Midtown Madness 3 (Xbox)
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