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Uncharted
2: Among Thieves (Playstation 3)
Nathan Drake's first adventure was impressive but it was nothing compared to Uncharted 2 which blows it
right out of the water in every way. It's sense of scale is breathtaking
and delivers one of the most ambitious titles seen to date on any
platform. Mixing action and puzzle levels seamlessly, the game unfolds at
a frenetic pace throughout, leaving you on the edge of your seat. The
game's improved combat system allows for easier cover and more accurate
shots, while the epic cinematic sequences are competing for your
attention. An improved graphics engine delivers nearly photo-realistic
visuals, believable characters and breathtaking environments. Uncharted
2's highly polished gameplay is absolutely amazing at points, and its mix
of breathtaking action, intense combat and startling puzzle sequences
delivers an unforgettable gaming experience.
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Naughty Dog's Uncharted: Drake's Fortune
was a fantastic title that mixed adventure, action and puzzle elements to
create an enjoyable and entertaining game. It garnered many positive
reactions, but the sequel looks to take everything that was good about the
first game and take it to an entirely new level. This time around, we find
our hero, Nathan Drake beginning his latest adventure in quite a
precarious position. Right from the start, you know it's going to be
something special and the game hooks you in almost immediately. As in the
previous games, Nate is the star of the show and his roguish personality,
quips and fearlessness take you through an amazing adventure through many
continents and locations. Along the way, he'll meet up with an engaging
cast of characters, including several from the first game. Some of the
character motivations are apparent immediately, but others become known
only later on. It's a credit to the developers that each one has a
distinct personality that comes to life so vividly. The story is quite
good as well, and while there are a few instances of over-the-top action
that strain credibility, Uncharted 2's story actually feels somewhat
believable for the most part. In Drake's latest adventure, he's searching
for a mysterious place called Shambhala or Shangri-La. He travels the
world looking for clues and discovers legendary adventurer Marco Polo may
have discovered it, only to be consumed by disaster. Drake's journey takes
him to several different continents, including far flung regions of
Borneo, the shattered streets of war-torn Napal, through mountainous
terrain and other incredible vistas with incredible light sourcing, and
environmental effects. You can see the dust in the dark alleys of streets,
while the deep snow and ice of the mountainous regions feels accurate down
to the last flake. Some of these areas are so vividly detailed, you think
you're watching an HD documentary, not playing a game. Unfortunately,
soaking up the beautifully rendered environments isn't an option for long.
There's a crazed mercenary army led by a madman named Zoran is also in
pursuit of these secrets. He's brutal, ruthless and inhumane. His henchmen
are relentless and they pursue Nate relentlessly throughout the game so
Zoran can find the secrets and gain their immense powers.
As you might expect, the game delivers
several very impressive set-pieces where you are locked in an all-out
battle with these forces. The gameplay can be divided into two distinct
parts: gun-battles and puzzle sequences, with some overlap between these
to make for an excellent balance of skill and action. When Nate is engaged
in a gun battle with opponents, your main objective is to kill them before
they inflict enough damage on you to kill you. You can prevent a lot of
damage by taking cover behind various objects. This might seem a little
tedious, but you can shoot from cover by pressing the shift keys. Aiming
your weapon is fairly simple, and most of these are fairly accurate. In
addition, you can collect and throw grenades and tanks of gas around.
Using weapons can also help with puzzles at certain points, so it pays to
familiarize yourself with all their uses. Most of the enemies in the game
are fairly easy to mark and shoot, but they attack simultaneously and from
different directions, which makes it harder to survive their attacks,
since they seem to crawl out of the walls at some points. In some areas,
you can use some stealth techniques to take down guards or soldiers which
helps to keep others nearby unaware while reducing your potential damage
as well. When you do take damage, the screen fills with blood shots, but
the game allows you to regenerate your health by getting to cover and not
taking damage for awhile. While most of the burden lies on you, don't
forget that you'll usually have a companion character nearby who can
inflict lots of damage on their own. After you've defeated an enemy, you
can take any of the weapons they drop and there are plentiful munitions in
the game ranging from standard pistols, to machine guns, sniper rifles and
other guns that you can use. You can carry two different weapons at any
time and switching between them is fast and simple. Using more powerful
guns allows you to clear out large sections faster, but the smaller guns
can be useful. If an enemy gets too close to Nate, he'll have to engage in
hand-to-hand combat. Fortunately, he's almost as good with his fists, and
he can take down most enemies without much effort using standard attacks.
However, Uncharted 2 also gives players the ability to use quick-time
moves in order to perform more elaborate attacks, which is a fairly
effective technique. The excellent controls are straightforward and easy
to use. The controls are generally responsive and intuitive, makes for a
generally intuitive combat system that's easy to use.
While the action sequences are intense,
Uncharted 2 gives players some breathing space by introducing some
elaborate puzzles which are somewhat reminiscent of those seen in Tomb
Raider. Usually set in a massive temple or underground space, these
sequences help to move the storyline forward as Nate discovers clues and
other objects to help him to his main objective. When he's in these areas,
he needs to unlock a series of smaller tasks such as climbing, jumping and
pulling levers to piece together the clues he needs to unlock the larger
puzzle. Doing this isn't as simple as it sounds, since the next objective
isn't always clear. By looking around at his surroundings, discovering
secret areas and taking a few risks, he can usually find the path around
the more challenging sections. In order to help him along a little bit
more, he can use his companions to help him find different sections, refer
to his notebook for more clues and use the on-screen help icons to further
his quest. These sequences can be a little frustrating at points, since
the objectives can be a little oblique, but the game never really puts up
what seem like impossible obstacles in your path. There are definitely
some very challenging sections, and some of the leaps and puzzles seem
almost too elaborate and lengthy. However, these puzzles fit in with the
larger storyline flawlessly, and uncovering all the secrets and puzzles
definitely gives Uncharted 2 a personality and style that other games in
the genre miss. In addition to the main quest, players will also find
numerous smaller treasures scattered throughout the levels. When you
collect these, you'll be given a small object that you can examine and
place in your inventory, which you can view later. This lets you go even
deeper into the game's backstory and helps to flesh out more of the
details, and helps to make Uncharted much more than just another shooter.
Taking another huge leap forward, it's
not surprising that Uncharted 2's visuals are absolutely breathtaking,
pushing the PS3 hardware to new levels of aesthetic brilliance. While the
first Uncharted was impressive, Among Thieves uses a new custom engine
developed by Naughty Dog that brings you into the action like never
before. It delivers a cinematic experience that exceeds the quality seen
in the first Uncharted in almost every area. You'll immediately notice the
vastly improved character models, which makes each character feel even
more alive. This is very important in the cinematic story sequences, which
seem to have more dramatic impact this time around. A dramatic increase in
the number of facial and movement animations and renders helps to make
them feel even more alive than the first game. You can almost feel
Nathan's heavy breathing as he takes a stumble, and watch the adrenaline
pump up during a particularly intense confrontation. The engine brings the
game's vivid characters to life brilliantly and each sequence shows how
life-like the characters seem. As the star of the show, Nathan Drake
himself conveys a level of emotion and reaction that's seldom been seen in
a game. As far as in-game animations are concerned, Nate's movements feel
rugged and athletic, leaping from place to place, climbing and shooting
effortlessly. Its outstanding body animation helps to keep the game
somewhat grounded in reality, but the most impressive aspect of the game
are its huge levels and massive explorable environments that bring an
incredible sense of scale and realism to make for an absolutely incredible
aesthetic experience.
While
many action titles stumble in the presentation department, Uncharted 2
delivers a superlative level of polish and flair. An intuitive camera
system rarely gets in the way of the action but gives you the chance to
look around to find your next target easily. Most of the action takes
place in third person and this approach gives the game an incredible
cinematic flair. Each level seems to bring its own astonishing,
draw-dropping moment. Right from the start, with an incredible opening
sequence on a crashed train hanging over a cliff, to huge battles that
take place in a war-torn city, and some absolutely breathtaking action
sequences such as the one where entire buildings crumble while you battle
opponents have to be seen in action to be believed. There's an incredible
amount of these cliff-hanging situations in the game's storyline that will
leave your jaw agape. There are massive firefights on moving objects,
battles with gunship helicopters and some truly heart-stopping moments
where you're surrounded by massive number of enemies. It's cinematic
polish brings plenty of motion and momentum in the game, and Uncharted 2's
action levels rarely leave you time to breathe. Going through these
sequences will leave you on the edge of your seat, and there are many
moments when you probably won't believe what you just experienced. This is
an adventure on an epic scale and it delivers some of the most insanely
over the top action sequences we've ever seen in a game. In addition,
there are the slower and more brain-teasing puzzle sequences, usually set
in massive, elaborate temples. Here, you can catch your breath and marvel
at the detailed carvings, subtle yet impressive lighting effects and the
sheer scale of the game's world. While these sequences are a bit slower,
climbing and jumping in these massive areas can still cause tension, since
one slip can make Drake plunge to his doom. What's most impressive, is
that despite its relentless pace, massive scale and incredible set-pieces,
Uncharted 2's world remains largely grounded in reality throughout. Its
startlingly photorealistic environments feel completely believable and
cohesive. Delivering an incredible sense of scale and ambition, everything
in Uncharted 2 feels alive with incredible attention to detail, making for
a visual masterpiece that stuns from beginning to end.
While the single player experience is
superlative, Uncharted 2 also features a fairly robust multiplayer mode
that brings a solid and exciting extra challenge to the game. Setting this
up is fairly easy and most players should find the various deathmatch,
team deathmatch, capture the flag and treasure hunting modes fun to play.
The most interesting part of the online modes is the machima section where
you can create your own mini-level and backgrounds, move Nate around to
create and share your own movies online. It's a cool mode and one that
adds even more depth to the experience. However, this is all a side-issue
compared to the game's epic solo quest, which is probably the most
elaborate and ambitious seen in any console action title to date. Many
other titles have attempted to mix the cinematic with interactive over the
years, but Uncharted 2 seems like the first to genuinely succeed at this
quest. It's engaging plotline moves along at a frenetic pace throughout
with many twists and turns, unexpected and breathtaking about faces, and
numerous cliff-hanger moments to keep you engaged throughout. Lots of
other games seem to run out of energy as you near their end, but the story
and characters in Uncharted 2 will keep you engaged throughout. The
gameplay itself is about as polished and smooth as we've seen, and while
there are some familiar elements, they've been put together brilliantly
which makes the gameplay feel fresh and engaging. The story is a strong
motivator, and you won't need much encouragement to keep going forward and
discovering the many secrets that lie ahead. Uncharted 2's execution is
outstanding, and It's difficult to see how where Naughty Dog could have
made any substantial improvements. Uncharted 2 sets a new benchmark level
in terms of graphics, presentation, gameplay and overall level design
because each of these major elements is implemented effectively. You might
be able to point out a minor flaw, but in the bigger picture, Uncharted 2
is a triumphant release that brings an entirely new level of cinematic
gaming to life.
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