Jaleco's futuristic driving title Pulse Racer
adds a few interesting twists into the genre. Players performance is tied to
their vital signs and while the game seems rather strange, the mix of kart
racing and speed works well. There are some cool power-ups and the track designs
seem cool as well. Players can either race solo or against their friends using
the exceptional split-screen mode. Pulse Racer is an oddball title and you can
find out more by reading our review.
Pulse Racer is a strange meld between futuristic racing
and kart racing merging to create a game that has a unique feel. Players have
all the usual options and there are some cool power-ups that lets you knock an
opponent off the track. Doing this allows you to pass these disabled riders
easier. Before each round begins, players can select which of the 10 characters
they want to race as, and each character has their own strengths and weaknesses.
After you choose your alter-ego, the next step is to choose the vehicle, and
each character has a couple of these available to them as well. Pulse Racer’s
structure is straightforward and easy to understand. .
Pulse Racer’s game modes are divided
into several play areas. Players can choose between Single and Career races.
Time Trial and Multiplayer modes are also included and these allow you to play
on a very effective split screen. Each Career race consists of several Cups or a
series of 6 courses that you can race. In the career races, finishing in the top
three allows you to unlock the next track and finishing in the final races means
you can advance to the next cup. After each race is completed, you are also
given points that you can earn by placing in the race, beating the best lap or
winning the championship league. Players can also gain extra points by running
over points power-ups in each race which can give you anywhere from 50 to 5000
points. As you progress through the game, you will also unlock different engine
classes, ranging from 500 to 1500cc. These become increasingly faster and the
races become more difficult to win with slimmer margins for error.
In
addition to these standard modes, Pulse Racer features a cool track editing mode
which you can use in a variety of ways. You can have the
Pulse Racer's controls are fairly decent and
most players should have little trouble with the interface after a few races.
The key to the game is to use your body to lean forward or back, which can give
you extra momentum. This isn't as complex as it sounds, yet gives Pulse Racer an
added dimension which is somewhat interesting. Of course, the other main
consideration is your health bar. Trying to keep your vital signs under the
red-line can be quite challenging. This is pretty hard to master initially,
especially during the heat of an intense race. The best approach is to use your
speed boosts sparingly, since overuse can be a big factor in losing races. On
the othe hand, you don't want to underutilize the boosts, as your opponents will
then leave you in the dust. Achieving a good balance is hard initially, but once
you get into the flow, Pulse Racer's controls become much easier to master.
Players can choose to play using either the standard controls with the D-pad and
face buttons or can play using with the left and right analog sticks steering
and accelerating the vehicle. Either method offers decent controls, though
getting out of a spin and getting back in the right direction can be tricky. The
controls feel decent though the kart-style approach makes the vehicles feel a
tad over-responsive, which can be frustrating. Using the power-ups is intuitive.
Since there are several types of power-ups, it adds some strategy to the races
because you have to save them maximize their effectiveness. The gameplay is
fairly decent, and the races move at a good clip, but there aren't any really
groundbreaking techniques. As such, while the game is competent, it doesn't
really offer gamers much they haven't played before.
Pulse
Racer is a decent title, though it suffers from somewhat bland, choppy graphics
and a derivative feel. The vehicle and character designs are decent, though some
of the levels become monotonous after awhile because they offer little variety.
This is especially true early on as you race in very long laps through tunnel
after tunnel, which makes the initial stages seem claustrophobic. However, later
levels are more open and imaginative, a reward for persistence. It's lack of
imagination or innovation doesn't make it a bad game, just somewhat uninspiring.
Players used to the polish of Quantum Redshift and Blood Wake will probably be
disappointed by the game's anemic appearance, and truth be told, Pulse Racer is
far from the ideal showcase for the Xbox console's abilities. The soundtrack is
fairly generic with undistinguished techno and beats making for acceptable, if
unexceptional background noise. and slim gameplay modes, but the track editor is
decent and goes a long way in mitigating these.
You can be forgiven for thinking, upon initial
play that Pulse Racer is a bit of a strange game. However, the action is
somewhat enjoyable once you get your head around its juxtapositions. The biggest
problem with the game is that the play quickly becomes monotonous and dull. Once
the novelty wears off, Pulse Racer is a slightly below average kart racer at
heart. There are some interesting ideas, but the poor implementation, subpar
visuals and unimaginative level designs consign the gameplay to merely average.
While it isn't horrible, Pulse Racer isn't as polished as other racers on the
Xbox, and is definitely not recommended. It has some interesting ideas, but it
gets old in a hurry and there is very little in Pulse Racer that hasn't been
seen or done before, in much better form. Overall, Pulse Racer is a
disappointing game that probably won't hold your interest for very long.
- Michael Palisano
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