A game filled with promise, Traitor's Gate 2 just plain failed to deliver us
the goods as an adventure themed title. Though not entirely without merit, the
repetitive nature of the puzzles, the myriad of bugs, and the slow pacing just
couldn't win us over. Read the full review of Traitor's Gate 2 right here at The
Laser for more information on this game.
Take a piece of Tomb Raider, add a dash of
Splinter Cell, and then mix it with in elements of classic puzzle solving, and
you'll find yourself with Traitor's Gate 2: Cypher for the PC gaming platform.
Unfortunately, this particular dish might not be palatable to most adventure
gamers out there who are hungry for a decent meal.
It's not that the game is completely awful.
Compared to some of the truly crappy releases we ran across for 2003, Traitor's
Gate 2 was at least a semi-interesting game. The graphics were decent, the
modeling good, and the depiction of the ancient Babylonian architecture and
tombs was actually interesting to check out, especially with the Tomb Raider
like 3-D/third person control perspective. Even the audio aspects, both ambient
and musical, were good as well, providing a nice background audio aesthetic to
the game. No, the real problem we had with Traitor's Gate was with the lack of
substance in the game's design, as well as the gameplay itself.
Filled
to the brim with puzzles, and puzzle like operations, after the first few runs
through the gauntlet, the game just became boring and stale. The tedious hunting
for buttons and objects was too much after only a short period of time. Add to
that the expansive areas to explore, it just felt like running a marathon with
no end in site. Adding fuel to the fire were a few bugs that totally shut down
several aspects of the puzzles in the game: nothing burns a bridge faster in a
game than when you have to start from an earlier save because of a stupid
glitch. Also of note, while some of the puzzles were almost too simplistic in
nature, others were just overwhelming in their design. As an avid adventure
gamer, this reviewer is always up for a challenge in his gameplay. However, some
of the puzzles found in Traitor's Gate 2 were just too much even for us.
While there are some similarities between TG2,
Tomb Raider, and Splinter Cell, they're few and far between for the most part. A
couple of instances where players can utilize a few nifty spy devices are about
as close to Tom Clancy's form of gaming as you can hope to get. While the
aforementioned control aspects of the game ring true when compared to TR, none
of the inherent action that accompanies the adventures of Lara Croft. The
exploration portions of the game were also not as entertaining as those found in
the Raider series of games: too many repetitive rooms, closed off and poorly lit
areas.
If
you're a true fan of adventure gaming, you just might find at least some
Traitor's Gate 2 appealing. There are quite a few puzzles to rummage through,
and some of them will challenge even the most seasoned gamer. The stability
issues with some of the game's features will no doubt drive you crazy sooner or
later, if the slow pace of the game doesn't kill you first. In the end, I think
most PC gamers will find Traitor's Gate 2 uninspiring and not a whole lot of fun
in general.
Published by The Adventure
Company
Developed by 258 Games
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